Skip to content

Commit

Permalink
ACCESS: Fix spacing around semicolumn in class definitions
Browse files Browse the repository at this point in the history
  • Loading branch information
Strangerke committed Dec 17, 2014
1 parent ce1f04b commit fe627c5
Show file tree
Hide file tree
Showing 12 changed files with 17 additions and 17 deletions.
12 changes: 6 additions & 6 deletions engines/access/amazon/amazon_logic.h
Expand Up @@ -42,7 +42,7 @@ class AmazonManager {
AmazonManager(AmazonEngine *vm) : _vm(vm) {}
};

class PannedScene: public AmazonManager {
class PannedScene : public AmazonManager {
struct PanEntry {
SpriteResource *_pObject;
int _pImgNum;
Expand Down Expand Up @@ -78,7 +78,7 @@ class CampScene : public PannedScene {
void mWhileDoOpen();
};

class Opening: public CampScene {
class Opening : public CampScene {
private:
int _pCount;

Expand All @@ -93,7 +93,7 @@ class Opening: public CampScene {
void doIntroduction();
};

class Plane: public PannedScene {
class Plane : public PannedScene {
public:
int _pCount;
Common::Point _position;
Expand All @@ -111,7 +111,7 @@ class Plane: public PannedScene {
};

#define JUNGLE_SIZE 3
class Jungle: public CampScene {
class Jungle : public CampScene {
private:
void initJWalk2();
void jungleMove();
Expand Down Expand Up @@ -157,7 +157,7 @@ class Cast : public PannedScene {
void doCast(int param1);
};

class River: public PannedScene {
class River : public PannedScene {
private:
bool _chickenOutFl;
const byte *_mapPtr;
Expand Down Expand Up @@ -212,7 +212,7 @@ class River: public PannedScene {

enum AntDirection { ANT_RIGHT = 0, ANT_LEFT = 1 };

class Ant: public AmazonManager {
class Ant : public AmazonManager {
private:
AntDirection _antDirection;
AntDirection _pitDirection;
Expand Down
2 changes: 1 addition & 1 deletion engines/access/amazon/amazon_player.h
Expand Up @@ -32,7 +32,7 @@ namespace Amazon {

class AmazonEngine;

class AmazonPlayer: public Player {
class AmazonPlayer : public Player {
private:
AmazonEngine *_game;
public:
Expand Down
2 changes: 1 addition & 1 deletion engines/access/amazon/amazon_scripts.h
Expand Up @@ -32,7 +32,7 @@ namespace Amazon {

class AmazonEngine;

class AmazonScripts: public Scripts {
class AmazonScripts : public Scripts {
private:
AmazonEngine *_game;
protected:
Expand Down
2 changes: 1 addition & 1 deletion engines/access/animation.h
Expand Up @@ -82,7 +82,7 @@ class AnimationResource {
Animation *getAnimation(int idx) { return _animations[idx]; }
};

class Animation: public Manager {
class Animation : public Manager {
private:
Common::Array<AnimationFrame *> _frames;

Expand Down
2 changes: 1 addition & 1 deletion engines/access/bubble_box.h
Expand Up @@ -38,7 +38,7 @@ class AccessEngine;

enum BoxType { TYPE_2 = 2, TYPE_4 = 4 };

class BubbleBox: public Manager {
class BubbleBox : public Manager {
private:
int _startItem, _startBox;
int _charCol, _rowOff;
Expand Down
2 changes: 1 addition & 1 deletion engines/access/char.h
Expand Up @@ -46,7 +46,7 @@ class CharEntry {
CharEntry();
};

class CharManager: public Manager {
class CharManager : public Manager {
private:
void charMenu();
public:
Expand Down
2 changes: 1 addition & 1 deletion engines/access/martian/martian_scripts.h
Expand Up @@ -32,7 +32,7 @@ namespace Martian {

class MartianEngine;

class MartianScripts: public Scripts {
class MartianScripts : public Scripts {
private:
MartianEngine *_game;
protected:
Expand Down
2 changes: 1 addition & 1 deletion engines/access/player.h
Expand Up @@ -38,7 +38,7 @@ enum Direction { NONE = 0, UP = 1, DOWN = 2, LEFT = 3, RIGHT = 4,

class AccessEngine;

class Player: public ImageEntry, public Manager {
class Player : public ImageEntry, public Manager {
protected:
int _leftDelta, _rightDelta;
int _upDelta, _downDelta;
Expand Down
2 changes: 1 addition & 1 deletion engines/access/room.h
Expand Up @@ -60,7 +60,7 @@ class JetFrame {

enum Function { FN_NONE = 0, FN_CLEAR1 = 1, FN_CLEAR2 = 2, FN_RELOAD = 3, FN_BREAK = 4 };

class Room: public Manager {
class Room : public Manager {
private:
void roomLoop();

Expand Down
2 changes: 1 addition & 1 deletion engines/access/screen.h
Expand Up @@ -47,7 +47,7 @@ struct ScreenSave {
int _screenYOff;
};

class Screen: public ASurface {
class Screen : public ASurface {
private:
AccessEngine *_vm;
byte _tempPalette[PALETTE_SIZE];
Expand Down
2 changes: 1 addition & 1 deletion engines/access/scripts.h
Expand Up @@ -35,7 +35,7 @@ class Scripts;
#define SCRIPT_START_BYTE 0xE0
#define ROOM_SCRIPT 2000

class Scripts: public Manager {
class Scripts : public Manager {
private:
Resource *_resource;
int _specialFunction;
Expand Down
2 changes: 1 addition & 1 deletion engines/access/video.h
Expand Up @@ -33,7 +33,7 @@ namespace Access {

enum VideoFlags { VIDEOFLAG_NONE = 0, VIDEOFLAG_BG = 1 };

class VideoPlayer: public Manager {
class VideoPlayer : public Manager {
struct VideoHeader {
int _frameCount;
int _width, _height;
Expand Down

0 comments on commit fe627c5

Please sign in to comment.