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SCI: add signatures for workaround local-calls
instead of using hardcoded offsets, we can now
use regular script patcher signatures.
only 1 qfg3 workaround has been migrated,
the others will follow.
SCI: sq4 russian: added all workarounds manually
and removed generic workaround, which ignores all
SCI: add uninitialized read workaround qfg3 rm140
for French, German, Italian and Spanish versions
SCI: QfG3 fix importing QfG1 character files
character type was always imported as fighter
was never fixed by Sierra
SCI: sort qfg import files alphabetically
SCI: patch qfg2 import bug for 1.102 and below
this patches the known character type import bug
(which made all imported characters a fighter)
SCI: add kq6 Sneak Peaks CD demo bug #6824
SCUMM: Add md5 checksums for Italian versions of several HE games.
SCUMM: Add file prefixes used by Italian versions of several HE games.
SCI: QFG3 fix priority of chief in hut bug #5173
this is a script issue and also happens
in Sierra's SCI. Gets solved by script patch.
SCI: add workaround for Hoyle 4 Euchre (bug 6602)
SCI: add french qfg3 export filename for fix
Sierra translator translated the filename
SCI: script patch for qfg3 hero export bug #6807
MOHAWK: Set dithering on any original Myst video
Fixes display of the library "swirl" video
VIDEO: Implement fallback dithering for QuickTime videos
Used for any codec without direct dithering support
IMAGE: Make the createQuickTimeDitherTable function public
Needed for access by QuickTime directly
ZVISION: Silence gcc warnings
GRAPHICS: Force a cast to int to avoid gcc warnings
SWORD25: Use fabs for absolute value of doubles
MADS: Fix memory leak in Dialog class
MOHAWK: Allow Myst to compile without RGB colors
MOHAWK: Run Myst in 8bpp
IMAGE: Implement QTRLE dithering
IMAGE: Implement QuickTime dithering in rpza
VIDEO: Add support for dithering in QuickTime videos
IMAGE: Add support for QuickTime dithered Cinepak
IMAGE: Add an unknown dither type
IMAGE: Add a function for generating QuickTime dither tables
Much thanks to fuzzie for her assistance.
IMAGE: Rewrite a bunch of Cinepak using templates
IMAGE: Allow for choosing dither type
IMAGE: Add support for Cinepak VFW dithering
VIDEO: Allow AVI tracks to be dithered via the Codec
Video for Windows made the Codec do the dithering work
IMAGE: Add functions to allow for videos to be dithered
MADS: Fix a regression in V2 games
MADS: Plug some memory leaks
Surfaces should be freed (to free their inner allocated surface
buffers) before being deleted