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BLADERUNNER: Ensure the Color256 struct is correctly packed #1838

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merged 1 commit into from Sep 11, 2019
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6 changes: 5 additions & 1 deletion engines/bladerunner/color.h
Expand Up @@ -37,11 +37,15 @@ struct Color {
Color(float r_, float g_, float b_) : r(r_), g(g_), b(b_) {}
};

#include "common/pack-start.h"

struct Color256 {
uint8 r;
uint8 g;
uint8 b;
};
} PACKED_STRUCT;

#include "common/pack-end.h"

} // End of namespace BladeRunner

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