AGS: Fix ASAN crashes in SIMD blit paths #5485
Merged
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All optimized blitting paths exhibit similar overreading behavior, due to the flawed design of (almost) always loading a full 128/256-bit line, and discarding overread pixels afterwards. This PR patches up the code so the overreads never happen, albeit at the cost of a few memcpys at the end of every line of pixels.
The SSE2 and AVX2 paths have been tested quite well (thanks @tag2015 !), but the NEON path has not.