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Getting Started

Run setup script and it will automatically download it's dependencies

./setup

If the setup script runs correctly the folder structure should look like this

+-- sdkbox-cocos2d-x-binary
+-- sdkbox-sample-iap
| +-- cpp
| +-- lua
| \-- js

Test Opt-in

  • To test on Android you need to opt-in as an alpha tester here

SDKBOX samples uses shared cocos2d-x binary to reduce download

Documentation

For more information, check out the SDKBOX play plugin

Run

Compile in release mode:

cocos run -p android -m release