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display.c
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display.c
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/*
* display.c
*
* Created on: May 28, 2018
* Author: Sam
*/
#include <msp430.h>
#include <stdint.h>
#include "display.h"
#include "button.h"
void dispSetup() {
// Setup pins for HEX, DEC, and BIN displays
// Initialize pins for 4 digit 7 segment common anode display
// setup digit pins, digit pins are active low
D0PORT |= D0PIN; // Pull pin high first
D0DIR |= D0PIN; // Set pin as output
D1PORT |= D1PIN;
D1DIR |= D1PIN;
D2PORT |= D2PIN;
D2DIR |= D2PIN;
D3PORT |= D3PIN;
D3DIR |= D3PIN;
D4PORT |= D4PIN;
D4DIR |= D4PIN;
D5PORT |= D5PIN;
D5DIR |= D5PIN;
D6PORT |= D6PIN;
D6DIR |= D6PIN;
D7PORT |= D7PIN;
D7DIR |= D7PIN;
D8PORT |= D8PIN;
D8DIR |= D8PIN;
D9PORT |= D9PIN;
D9DIR |= D9PIN;
// setup segment pins, segment pins are active high
SEGPORT &= ~ALLSEG; // pull pins low first
SEGDIR |= ALLSEG; // set pins as output
// Initialize pins for binary LED display
// setup nibble pins, nibble pins are active low
NPORT |= N0PIN + N1PIN + N2PIN + N3PIN; // pull pins high first
NDIR |= N0PIN + N1PIN + N2PIN + N3PIN; // set pins as output
// setup bit pins, bit pins are active high
BPORT &= ~(B3PIN + B2PIN + B1PIN + B0PIN); // pull pins low first
BDIR |= B3PIN + B2PIN + B1PIN + B0PIN; // set pins as output
} // end dispSetup()
void dispBlank() {
// Set pin so that the display is off
// turn off digits, digits are active low
D0PORT |= D0PIN;
D1PORT |= D1PIN;
D2PORT |= D2PIN;
D3PORT |= D3PIN;
D4PORT |= D4PIN;
D5PORT |= D5PIN;
D6PORT |= D6PIN;
D7PORT |= D7PIN;
D8PORT |= D8PIN;
D9PORT |= D9PIN;
// turn off segments, segments are active high
SEGPORT &= ~(ALLSEG);
// turn off nibbles, nibbles are active low
NPORT |= N0PIN + N1PIN + N2PIN + N3PIN;
// turn off bits, bits are active high
BPORT &= ~(B3PIN + B2PIN + B1PIN + B0PIN);
} // end dispBlank()
uint8_t dispSegments(uint8_t value) {
switch (value) {
case(0):
return ZERO;
case(1):
return ONE;
case(2):
return TWO;
case(3):
return THREE;
case(4):
return FOUR;
case(5):
return FIVE;
case(6):
return SIX;
case(7):
return SEVEN;
case(8):
return EIGHT;
case(9):
return NINE;
case(10):
return HEX_A;
case(11):
return HEX_B;
case(12):
return HEX_C;
case(13):
return HEX_D;
case(14):
return HEX_E;
case(15):
return HEX_F;
default:
return ZERO;
} // end switch
} // end dispSegments()
uint8_t dispBin(uint8_t value) {
switch (value) {
case(0):
return 0;
case(1):
return B1;
case(2):
return B2;
case(3):
return B3;
case(4):
return B4;
case(5):
return B5;
case(6):
return B6;
case(7):
return B7;
case(8):
return B8;
case(9):
return B9;
case(10):
return BA;
case(11):
return BB;
case(12):
return BC;
case(13):
return BD;
case(14):
return BE;
case(15):
return BF;
default:
return 0;
}
}
void dispUpdate(uint16_t num) {
static uint8_t digit = 0; // this is the display that will be updated when timerA0 interrupts
// displays are number starting at 0 top left of the PCB, left to right and up down
// HEX/BIN display has 0-3, DEC has 4-9
static uint16_t num_old = 0; // used to determine if it is time to update vars used for display
static uint8_t num_b0 = 0; // least significant bit of num, bit0
static uint8_t num_b1 = 0; // bit1 of num
static uint8_t num_b2 = 0; // bit2 of num
static uint8_t num_b3 = 0; // most significant bit of num, bit3
static uint8_t num_1 = 0; // ones place
static uint8_t num_10 = 0; // tens place
static uint8_t num_100 = 0; // hundreds place
static uint8_t num_1000 = 0; // thousands place
static uint8_t num_10000 = 0; // ten thousands place
static uint8_t num_100000 = 0; // 100 thousands place
if (num != num_old) { // has num changed?
num_old = num;
num_b0 = num & ~(0xFFF0);
num_b1 = (num >> 4) & ~(0xFF0);
num_b2 = (num >> 8) & ~(0xF0);
num_b3 = num >> 12;
num_1 = num % 10;
num_10 = (num/10) % 10;
num_100 = (num/100) % 10;
num_1000 = (num/1000) % 10;
num_10000 = (num/10000) % 10;
num_100000 = (num/100000) % 10;
}
switch(digit) {
case 0:
D0PORT &= ~D0PIN; // set digit 0 active
SEGPORT |= dispSegments(num_b3);
NPORT &= ~N3PIN; // set nibble 3 active
BPORT |= dispBin(num_b3);
break;
case 1:
D1PORT &= ~D1PIN; // set digit 1 active
SEGPORT |= dispSegments(num_b2);
NPORT &= ~N2PIN; // set nibble 3 active
BPORT |= dispBin(num_b2);
break;
case 2:
D2PORT &= ~D2PIN;
SEGPORT |= dispSegments(num_b1);
NPORT &= ~N1PIN; // set nibble 3 active
BPORT |= dispBin(num_b1);
break;
case 3:
D3PORT &= ~D3PIN;
SEGPORT |= dispSegments(num_b0);
NPORT &= ~N0PIN; // set nibble 3 active
BPORT |= dispBin(num_b0);
if (modeGet() == HEXMODE) {
SEGPORT |= SEG_DP; // indicate that we are in hex input
}
break;
case 4:
D4PORT &= ~D4PIN;
SEGPORT |= dispSegments(num_100000);
break;
case 5:
D5PORT &= ~D5PIN;
SEGPORT |= dispSegments(num_10000);
break;
case 6:
D6PORT &= ~D6PIN;
SEGPORT |= dispSegments(num_1000);
break;
case 7:
D7PORT &= ~D7PIN;
SEGPORT |= dispSegments(num_100);
break;
case 8:
D8PORT &= ~D8PIN;
SEGPORT |= dispSegments(num_10);
break;
case 9:
D9PORT &= ~D9PIN;
SEGPORT |= dispSegments(num_1);
if (modeGet() == DECMODE) {
SEGPORT |= SEG_DP; // indicate that we are in dec input
}
break;
default:
// should never get here
break;
} // end switch
digit++; // increment to update the next digit
if (digit > DIGIT_MAX) { // roll over when we reach the max digit
digit = 0;
}
}