New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add searx.locale.get_engine_locale in addition to searx.utils.match_language; improve qwant engine #1652
Conversation
@return42
I think you have a typo in the commit message of 564058f |
By example, we have: Lines 1183 to 1186 in 43c5459
and you wan't to remove qwant-images from category - name: qwant images
engine: qwant
shortcut: qwi
categories: mycateg then the qwant-images engine wan't work any longer when you use searxng/searx/engines/qwant.py Lines 54 to 55 in 43c5459
OK
Thanks for pointing out; now I realize that the language issue is only in the qwant-news engine
I have to modify the patch .. I will have a look the next days ..
👍
Oops . thanks for pointing out .. I will fix it. |
Regarding 793b570:
to
to
to
to
to
to
to
to
to
to
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM
If #1652 (comment) is addressed
By using new property `qwant_categ:` the category of qwant is no longer bound to the category of SearXNG. Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
The match_language function sometimes returns incorrect results which is why a new function get_engine_locale is required. A bugfix of the match_language is not easily possible, because there is almost no documentation for it and already the call parameters are undefined. E.g. the function processes values like the ones from yahoo:: "yahoo": [ "ar", ... "zh_chs", "zh_cht" ] The get_engine_locale has been documented in detail, there is a clear description of the assumptions as well as the requirements and approximation rules (read doc-string for more details):: Argument ``engine_locales`` is a python dict that maps *SearXNG locales* to corresponding *engine locales*: <engine>: { # SearXNG string : engine-string 'ca-ES' : 'ca_ES', 'fr-BE' : 'fr_BE', 'fr-CA' : 'fr_CA', 'fr-CH' : 'fr_CH', 'fr' : 'fr_FR', ... 'pl-PL' : 'pl_PL', 'pt-PT' : 'pt_PT' } .. hint:: The *SearXNG locale* string has to be known by babel! In the following you will find a comparison: >>> import babel.languages >>> from searx.utils import match_language >>> from searx.locales import get_engine_locale Assume we have an engine that supports the follwoing locales: >>> lang_list = { ... "zh-CN": "zh_CN", ... "zh-HK": "zh_HK", ... "nl-BE": "nl_BE", ... "fr-CA": "fr_CA", ... } Assumption: A. When a user selects a language the results should be optimized according to the selected language. B. When user selects a language and a territory the results should be optimized with first priority on territory and second on language. ---- Example: (Assumption A.) A user selects region 'zh-TW' which should end in zh_HK hint: CN is 'Hans' and HK ('Hant') fits better to TW ('Hant') >>> get_engine_locale('zh-TW', lang_list) 'zh_HK' >>> lang_list[match_language('zh-TW', lang_list)] 'zh_CN' ---- Example: (Assumption A.) A user selects only the language 'zh' which should end in CN >>> get_engine_locale('zh', lang_list) 'zh_CN' >>> lang_list[match_language('zh', lang_list)] 'zh_CN' ---- Example: (Assumption B.) A user selects region 'fr-BE' which should end in nl-BE hint: priority should be on the territory the user selected. If the user prefers 'fr' he will select 'fr' without a region tag. >>> get_engine_locale('fr-BE', lang_list, default='unknown') 'nl_BE' >>> match_language('fr-BE', lang_list, fallback='unknown') 'fr-CA' ---- Example: (Assumption A.) A user selects only the language 'fr' which should end in fr_CA >>> get_engine_locale('fr', lang_list) 'fr_CA' >>> lang_list[match_language('fr', lang_list)] 'fr_CA' ---- The difference in priority on the territory is best shown with a engine that supports the following locales: >>> lang_list = { ... "fr-FR": "fr_FR", ... "fr-CA": "fr_CA", ... "en-GB": "en_GB", ... "nl-BE": "nl_BE", ... } ---- Example: (Assumption A.) A user selects only a language >>> get_engine_locale('en', lang_list) 'en_GB' >>> match_language('en', lang_list) 'en-GB' hint: the engine supports fr_FR and fr_CA since no territory is given, fr_FR takes priority .. >>> get_engine_locale('fr', lang_list) 'fr_FR' >>> lang_list[match_language('fr', lang_list)] 'fr_FR' ---- Example: (Assumption B.) A user selects region 'fr-BE' which should end in nl-BE >>> get_engine_locale('fr-BE', lang_list) 'nl_BE' >>> lang_list[match_language('fr-BE', lang_list)] 'fr_FR' ---- If the user selects a language and there are two locales like the following: >>> lang_list = { ... "fr-BE": "fr_BE", ... "fr-CH": "fr_CH", ... } >>> >>> get_engine_locale('fr', lang_list) 'fr_BE' >>> lang_list[match_language('fr', lang_list)] 'fr_BE' Looks like both functions return the same value, but match_language depends on the order of the dictionary (which is not predictable): >>> lang_list = { ... "fr-CH": "fr_CH", ... "fr-BE": "fr_BE", ... } >>> get_engine_locale('fr', lang_list) 'fr_BE' >>> lang_list[match_language('fr', lang_list)] 'fr_CH' >>> The get_engine_locale selects the locale by looking at the "population percent" and this percentage has an higher amount in BE (68.%) compared to CH (21%) Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
The request function should not request a language (aka locale) that is not supported by qwant. Select a locale like zh-TW ends in qwant's API error: ERROR searx.engines.qwant news: exception : \ API error::locale must be one of the following values: \ en_gb, en_ie, en_us, en_ca, en_my, en_au, en_nz, de_de, de_ch, de_at, fr_fr, \ fr_be, fr_ch, fr_ca, fr_ad, fc_ca, co_fr, es_es, es_ar, es_cl, es_co, es_mx, \ es_pe, es_ad, ca_es, ca_ad, ca_fr, eu_es, eu_fr, it_it, it_ch, pt_pt, pt_ad, \ nl_be, nl_nl The existing searx.utils.match_language function is unsuitable for this purpose, it is replaced by function searx.locales.get_engine_locale that is based on the methods from the babel package. The quant's _fetch_supported_languages function has been revised to filter out languages 8aka locales) not supported by qwant. Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
Closes: searxng#1640 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
I fixed the commit message .. thanks for reading with care 👍 👍
😆 TL;DR; I prefer git comments to document a change process. Most people prefer short git comments and left the detailed discussions of the changes in the issues. I think the collaboration tools of git hosters are valuable for community collaboration. However, the insights gained from the exchange should be additional and directly readable in the commit messages of the changes. That's why I take the liberty to re-worden the commits and to take passages from the posts to the PR. The requirement or its implementation (such as a function or class description) belongs in my opinion directly in the source code, as close as possible to the place of implementation. In python code, we can use comments or better doc-strings. I think the git hosts like gitlab, githost and many others (e.g. gitea instances) are excellent tools to promote collaboration in a community. However, in most cases an account is required and personalization of activities takes place. What is done with the personalized data is usually not transparent and at least the question remains, what motivation drives a top dog like github. From a privacy point of view, one could, for example, be critical of our hoster (github). However, the choice of hoster is usually more dependent on the question of which hoster the majority of a community will be found on. |
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but files in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in 9ae409a [1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in 9ae409a [1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] searxng#1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
What does this PR do?
Various improvements to the qwant engine
[mod] decouple qwant's categories from SearXNG's categories
By using new property
qwant_categ:
the category of qwant is no longer bound to the category of SearXNG.[mod] add locale.get_engine_locale to get predictable results
...A function that is used where match_languages cannot be used or gives worse results. Needed by the next patch ..
[fix] qwant - API error::locale must be one
..The request function should not request a language (aka locale) that is not supported by qwant. Select a locale like zh-TW ends in qwant's API error: ..
[mod] qwant - add safesearch option
see Add ability to disable or enable safesearch on Qwant web & image search #1640
Related issues
Closes: #1640