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Flip particles goes crazy [Surface Tension bug] #37

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michal1000w opened this issue Nov 23, 2019 · 4 comments
Open

Flip particles goes crazy [Surface Tension bug] #37

michal1000w opened this issue Nov 23, 2019 · 4 comments

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@michal1000w
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Hi, I'm using build from today (23.11.2019) and when I'm trying to bake a simulation the FLIP particles just goes crazy. I've tried applying domain scale, not applying domain size, changing "Real world size" attribute, not changing it, turning on/off adaptive stepping and a lot more. Nothing works.
Here is a link to the file:
https://1drv.ms/u/s!AimiuF_EfxPTmIQDr0epJ-awx5lNnw?e=LAVSpE

video:
https://www.youtube.com/watch?v=1Xt4aRU6C6M&feature=youtu.be

@michal1000w
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Nevermind, I'm just an idiot and forgot to change flow object from smoke to liquid. I'm baking it now, and I think it should resolve the problem

@michal1000w
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It didn't resolve the issue

@michal1000w
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The problem is probably with the UFO model. After removing it particles stays in place

@michal1000w
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it's the problem with "Surface tension" after turning it off particles behave much better

@michal1000w michal1000w changed the title Flip particles goes crazy Flip particles goes crazy [Surface Tension bug] Nov 23, 2019
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