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styledlabel.go
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styledlabel.go
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package menu
import (
"fmt"
"strconv"
"strings"
)
type TextStyle int
const (
Bold TextStyle = 1 << 0
Faint TextStyle = 1 << 1
Italic TextStyle = 1 << 2
Blinking TextStyle = 1 << 3
Inversed TextStyle = 1 << 4
Invisible TextStyle = 1 << 5
Underlined TextStyle = 1 << 6
Strikethrough TextStyle = 1 << 7
)
type StyledText struct {
Label string
FgCol *Col
BgCol *Col
Style TextStyle
}
func (s *StyledText) Bold() bool {
return s.Style&Bold == Bold
}
func (s *StyledText) Faint() bool {
return s.Style&Faint == Faint
}
func (s *StyledText) Italic() bool {
return s.Style&Italic == Italic
}
func (s *StyledText) Blinking() bool {
return s.Style&Blinking == Blinking
}
func (s *StyledText) Inversed() bool {
return s.Style&Inversed == Inversed
}
func (s *StyledText) Invisible() bool {
return s.Style&Invisible == Invisible
}
func (s *StyledText) Underlined() bool {
return s.Style&Underlined == Underlined
}
func (s *StyledText) Strikethrough() bool {
return s.Style&Strikethrough == Strikethrough
}
var ansiColorMap = map[string]map[string]*Col{
"Normal": {
"30": Cols[0],
"31": Cols[1],
"32": Cols[2],
"33": Cols[3],
"34": Cols[4],
"35": Cols[5],
"36": Cols[6],
"37": Cols[7],
},
"Bold": {
"30": Cols[8],
"31": Cols[9],
"32": Cols[10],
"33": Cols[11],
"34": Cols[12],
"35": Cols[13],
"36": Cols[14],
"37": Cols[15],
},
"Faint": {
"30": Cols[0],
"31": Cols[1],
"32": Cols[2],
"33": Cols[3],
"34": Cols[4],
"35": Cols[5],
"36": Cols[6],
"37": Cols[7],
},
}
func ParseANSI(input string) ([]*StyledText, error) {
var result []*StyledText
invalid := fmt.Errorf("invalid ansi string")
missingTerminator := fmt.Errorf("missing escape terminator 'm'")
invalidTrueColorSequence := fmt.Errorf("invalid TrueColor sequence")
invalid256ColSequence := fmt.Errorf("invalid 256 colour sequence")
index := 0
var currentStyledText *StyledText = &StyledText{}
if len(input) == 0 {
return nil, invalid
}
for {
// Read all chars to next escape code
esc := strings.Index(input, "\033[")
// If no more esc chars, save what's left and return
if esc == -1 {
text := input[index:]
if len(text) > 0 {
currentStyledText.Label = text
result = append(result, currentStyledText)
}
return result, nil
}
label := input[:esc]
if len(label) > 0 {
currentStyledText.Label = label
result = append(result, currentStyledText)
currentStyledText = &StyledText{
Label: "",
FgCol: currentStyledText.FgCol,
BgCol: currentStyledText.BgCol,
Style: currentStyledText.Style,
}
}
input = input[esc:]
// skip
input = input[2:]
// Read in params
endesc := strings.Index(input, "m")
if endesc == -1 {
return nil, missingTerminator
}
paramText := input[:endesc]
input = input[endesc+1:]
params := strings.Split(paramText, ";")
colourMap := ansiColorMap["Normal"]
skip := 0
for index, param := range params {
if skip > 0 {
skip--
continue
}
switch param {
case "0":
// Reset styles
if len(params) == 1 {
if len(currentStyledText.Label) > 0 {
result = append(result, currentStyledText)
currentStyledText = &StyledText{
Label: "",
FgCol: currentStyledText.FgCol,
BgCol: currentStyledText.BgCol,
Style: currentStyledText.Style,
}
continue
}
}
currentStyledText.Style = 0
currentStyledText.FgCol = nil
currentStyledText.BgCol = nil
case "1":
// Bold
colourMap = ansiColorMap["Bold"]
currentStyledText.Style |= Bold
case "2":
// Dim/Feint
colourMap = ansiColorMap["Faint"]
currentStyledText.Style |= Faint
case "3":
// Italic
currentStyledText.Style |= Italic
case "4":
// Underlined
currentStyledText.Style |= Underlined
case "5":
// Blinking
currentStyledText.Style |= Blinking
case "7":
// Inverse
currentStyledText.Style |= Inversed
case "8":
// Invisible
currentStyledText.Style |= Invisible
case "9":
// Strikethrough
currentStyledText.Style |= Strikethrough
case "30", "31", "32", "33", "34", "35", "36", "37":
currentStyledText.FgCol = colourMap[param]
case "40", "41", "42", "43", "44", "45", "46", "47":
currentStyledText.BgCol = colourMap[param]
case "38", "48":
if len(params)-index < 2 {
return nil, invalid
}
// 256 colours
if params[index+1] == "5" {
skip = 2
colIndexText := params[index+2]
colIndex, err := strconv.Atoi(colIndexText)
if err != nil {
return nil, invalid256ColSequence
}
if colIndex < 0 || colIndex > 255 {
return nil, invalid256ColSequence
}
if param == "38" {
currentStyledText.FgCol = Cols[colIndex]
continue
}
currentStyledText.BgCol = Cols[colIndex]
continue
}
// we must have 4 params left
if len(params)-index < 4 {
return nil, invalidTrueColorSequence
}
if params[index+1] != "2" {
return nil, invalidTrueColorSequence
}
var r, g, b uint8
ri, err := strconv.Atoi(params[index+2])
if err != nil {
return nil, invalidTrueColorSequence
}
gi, err := strconv.Atoi(params[index+3])
if err != nil {
return nil, invalidTrueColorSequence
}
bi, err := strconv.Atoi(params[index+4])
if err != nil {
return nil, invalidTrueColorSequence
}
if bi > 255 || gi > 255 || ri > 255 {
return nil, invalidTrueColorSequence
}
if bi < 0 || gi < 0 || ri < 0 {
return nil, invalidTrueColorSequence
}
r = uint8(ri)
g = uint8(gi)
b = uint8(bi)
skip = 4
colvalue := fmt.Sprintf("#%02x%02x%02x", r, g, b)
if param == "38" {
currentStyledText.FgCol = &Col{Hex: colvalue, Rgb: Rgb{r, g, b}}
continue
}
currentStyledText.BgCol = &Col{Hex: colvalue}
default:
return nil, invalid
}
}
}
}