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[BUG-4455] Scripts using llSetTextureAnim and floating text changing on a timer causes objects texture to flash. Additionally if texture uses non default repeats, texture repeats randomly reset. #13197
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Repro 1 - Default Texture Repeats
Rez a sphere prim sized 1x1x1m
Add a diffuse texture - "Fabric - Zebra skin" from Library works well for this.
Add the following script to the sphere:
Touch sphere to start texture animation - observe behaviour is as expected.
Add this 2nd script to sphere:
Observe the prim
Observed Behaviour
The texture on the sphere will continue to animate but will periodically "flash"
Expected Behaviour
The texture should smoothly animate.
Repro 2 - Non-Default Texture Repeats
Edit sphere -> Texture tab.
Set texture repeats to:
Horizontal scale: 2.7
Verical scale 5.8
Observe sphere
Observed Behaviour
The texture on the sphere will still periodically "flash" but also the texture repeats randomly alternate between default and the values you set above.
Other Information.
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