v7200863375
Pre-release
Pre-release
AndrewMeadows
released this
13 Dec 20:46
·
884 commits
to leviathan/game-control
since this release
Pre-release prototype for detecting game controllers and sending the GameControl data for using the experimental game_control event in LSL.
https://wiki.secondlife.com/wiki/Game_control
What is new:
- UI to map avatar movement Actions (i.e. push_forward, etc) triggered by keyboard input to GameControl data sent to server
- X-component of GameControl data is now implicitly negated to make LEFT-ward axis motion have positive value
Notable things NOT yet working:
- Custom Action --> GameInput mappings are not saved to settings --> they do not persist after logout/login
- Remapping game controller axes/buttons to different values not yet possible