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ofxOculusRiftCV1

ofxOculusRiftCV1 is an addon for using the OculusRift consumer version headset (CV1) in openFrameworks.

It uses some source code from James George's ofxOculusDKII addon.

Requirements

Install the latest Oculus Rift PC runtime.

Usage

In ofApp.h

ofxOculusRiftCV1 cv1;

In ofApp.cpp

void ofApp::setup(){

	cv1.init();
}

void ofApp::update(){

	cv1.update();
}

void ofApp::draw(){

	ofEnableDepthTest();

	// draw left eye first
	cv1.begin(ovrEye_Left);
	ofClear(0, 255, 255);
	drawScene();
	cv1.end(ovrEye_Left);

	// then right eye
	// fyi--the order is critical!
	cv1.begin(ovrEye_Right);
	ofClear(0, 255, 255);
	drawScene();
	cv1.end(ovrEye_Right);

	// display the stereo view in the OF window (optional)
	cv1.draw(0, 0);
}

Notes

  • This is a work-in-progress. Please add any feature requests through the issues panel.

  • This addon only works on Windows.

  • It does not currently support Oculus Touch Controllers.

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openFrameworks addon to use OculusRift CV1 head mounted display

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