New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Suggestion: Add a couple bonus areas/easter eggs #10
Comments
Thanks for the suggestion. It's a great idea and I particularly like the Godot avatar... |
The forest and the tombs would be a nice place to put Easter eggs. |
I really like the idea of secret areas. But what's a tormentor with an Octocat? |
The tormentor actually look like the Octocat. So, It would be nice if
there's a allied Octocat tormentor, for example
On Dec 25, 2017 11:13, "securas" <notifications@github.com> wrote:
I really like the idea of secret areas. But what's a tormentor with an
Octocat?
—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub
<#10 (comment)>,
or mute the thread
<https://github.com/notifications/unsubscribe-auth/Aalf3pIcPsbuPrCHa3frIiF9QoblT7dJks5tDxLKgaJpZM4Q8qas>
.
|
Unless I did not discover such areas, it seems that the transformation mechanism is only used to progress through the story so far.
It would be nice to add a couple optional areas (doesn't have to be big, just an island with some coins for example) that can be accessed via transformation (e.g. one via flying and one via minimizing) to get some bonus coins, and/or an easter egg (could be a skeleton or a ghost urging you not to battle Satan, or a Godot avatar :P).
The text was updated successfully, but these errors were encountered: