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get rid of unneeded allocations #5

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cristeigabriel
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@seksea
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seksea commented Jan 23, 2021

const char* will crash when trying to access something in the map, i tried it before and its the reason i moved to string, but i will change to string_view as it would be faster.

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presumably, i didn't try it in game yet, just in main menu

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