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feat: adding logic to render info over the world
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22 changes: 22 additions & 0 deletions
22
src/main/java/com/sekwah/narutomod/client/renderer/NarutoRenderTypes.java
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package com.sekwah.narutomod.client.renderer; | ||
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import com.mojang.blaze3d.vertex.DefaultVertexFormat; | ||
import com.mojang.blaze3d.vertex.VertexFormat; | ||
import net.minecraft.client.renderer.RenderType; | ||
import org.lwjgl.opengl.GL11; | ||
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public class NarutoRenderTypes extends RenderType { | ||
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public static final RenderType JUTSU_INFO = create("narutomod_jutsu_overlay", | ||
DefaultVertexFormat.POSITION_COLOR_TEX, VertexFormat.Mode.QUADS, 256/*bufferSize*/, | ||
false/*affectsCrumbling*/, false/*sortOnUpload*/, RenderType.CompositeState.builder() | ||
.setTransparencyState(TRANSLUCENT_TRANSPARENCY) | ||
.setWriteMaskState(COLOR_WRITE) | ||
.setCullState(CULL) | ||
.createCompositeState(false) | ||
); | ||
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public NarutoRenderTypes(String p_173178_, VertexFormat p_173179_, VertexFormat.Mode p_173180_, int p_173181_, boolean p_173182_, boolean p_173183_, Runnable p_173184_, Runnable p_173185_) { | ||
super(p_173178_, p_173179_, p_173180_, p_173181_, p_173182_, p_173183_, p_173184_, p_173185_); | ||
} | ||
} |
36 changes: 36 additions & 0 deletions
36
src/main/java/com/sekwah/narutomod/client/renderer/NarutoWorldRenderEvents.java
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package com.sekwah.narutomod.client.renderer; | ||
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import com.mojang.blaze3d.systems.RenderSystem; | ||
import com.mojang.blaze3d.vertex.PoseStack; | ||
import com.mojang.math.Matrix4f; | ||
import com.sekwah.narutomod.client.gui.SubstitutionGUI; | ||
import com.sekwah.narutomod.client.renderer.worldinfo.SubstitutionWorldMarkerRenderer; | ||
import net.minecraft.client.Camera; | ||
import net.minecraft.client.Minecraft; | ||
import net.minecraft.client.gui.GuiComponent; | ||
import net.minecraft.client.renderer.GameRenderer; | ||
import net.minecraft.client.renderer.MultiBufferSource; | ||
import net.minecraftforge.client.event.RenderLevelLastEvent; | ||
import net.minecraftforge.common.MinecraftForge; | ||
import net.minecraftforge.eventbus.api.SubscribeEvent; | ||
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public class NarutoWorldRenderEvents { | ||
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public static void registerEvents() { | ||
MinecraftForge.EVENT_BUS.register(NarutoWorldRenderEvents.class); | ||
} | ||
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@SubscribeEvent | ||
public static void renderLevelLast(RenderLevelLastEvent event) { | ||
Minecraft mc = Minecraft.getInstance(); | ||
if(mc.options.hideGui || mc.level == null || mc.player == null) { | ||
return; | ||
} | ||
Camera camera = mc.getEntityRenderDispatcher().camera; | ||
PoseStack poseStack = event.getPoseStack(); | ||
Matrix4f matrix = event.getProjectionMatrix(); | ||
float partialTicks = event.getPartialTick(); | ||
MultiBufferSource multiBufferSource = mc.renderBuffers().bufferSource(); | ||
SubstitutionWorldMarkerRenderer.render(poseStack, camera, matrix, multiBufferSource, partialTicks); | ||
} | ||
} |
23 changes: 22 additions & 1 deletion
23
.../java/com/sekwah/narutomod/client/renderer/worldinfo/SubstitutionWorldMarkerRenderer.java
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package com.sekwah.narutomod.client.renderer.worldinfo; | ||
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import com.mojang.blaze3d.systems.RenderSystem; | ||
import com.mojang.blaze3d.vertex.PoseStack; | ||
import com.mojang.blaze3d.vertex.VertexConsumer; | ||
import com.mojang.math.Matrix4f; | ||
import com.sekwah.narutomod.NarutoMod; | ||
import com.sekwah.narutomod.client.gui.SubstitutionGUI; | ||
import com.sekwah.narutomod.client.renderer.NarutoRenderTypes; | ||
import net.minecraft.client.Camera; | ||
import net.minecraft.client.renderer.GameRenderer; | ||
import net.minecraft.client.renderer.MultiBufferSource; | ||
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public class SubstitutionWorldMarkerRenderer { | ||
public static void render() { | ||
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public static void render(PoseStack poseStack, Camera camera, Matrix4f matrix, MultiBufferSource multiBufferSource, float partialTicks) { | ||
int textureWidth = 19; | ||
int textureHeight = 18; | ||
RenderSystem.setShader(GameRenderer::getPositionTexShader); | ||
RenderSystem.setShaderTexture(0, SubstitutionGUI.LOG_TEXTURE); | ||
poseStack.pushPose(); | ||
poseStack.translate(camera.getPosition().x, camera.getPosition().y, camera.getPosition().z); | ||
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VertexConsumer vertexConsumer = multiBufferSource.getBuffer(NarutoRenderTypes.JUTSU_INFO); | ||
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poseStack.popPose(); | ||
} | ||
} |