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exported.go
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package logrus
import (
"context"
"io"
"time"
)
var (
// std is the name of the standard logger in stdlib `log`
std = New()
)
func StandardLogger() *Logger {
return std
}
// SetOutput sets the standard logger output.
func SetOutput(out io.Writer) {
std.SetOutput(out)
}
// SetFormatter sets the standard logger formatter.
func SetFormatter(formatter Formatter) {
std.SetFormatter(formatter)
}
// SetReportCaller sets whether the standard logger will include the calling
// method as a field.
func SetReportCaller(include bool) {
std.SetReportCaller(include)
}
// SetLevel sets the standard logger level.
func SetLevel(level Level) {
std.SetLevel(level)
}
// GetLevel returns the standard logger level.
func GetLevel() Level {
return std.GetLevel()
}
// IsLevelEnabled checks if the log level of the standard logger is greater than the level param
func IsLevelEnabled(level Level) bool {
return std.IsLevelEnabled(level)
}
// AddHook adds a hook to the standard logger hooks.
func AddHook(hook Hook) {
std.AddHook(hook)
}
// WithError creates an entry from the standard logger and adds an error to it, using the value defined in ErrorKey as key.
func WithError(err error) *Entry {
return std.WithField(ErrorKey, err)
}
// WithContext creates an entry from the standard logger and adds a context to it.
func WithContext(ctx context.Context) *Entry {
return std.WithContext(ctx)
}
// WithField creates an entry from the standard logger and adds a field to
// it. If you want multiple fields, use `WithFields`.
//
// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
// or Panic on the Entry it returns.
func WithField(key string, value interface{}) *Entry {
return std.WithField(key, value)
}
// WithFields creates an entry from the standard logger and adds multiple
// fields to it. This is simply a helper for `WithField`, invoking it
// once for each field.
//
// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
// or Panic on the Entry it returns.
func WithFields(fields Fields) *Entry {
return std.WithFields(fields)
}
// WithTime creates an entry from the standard logger and overrides the time of
// logs generated with it.
//
// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
// or Panic on the Entry it returns.
func WithTime(t time.Time) *Entry {
return std.WithTime(t)
}
// Trace logs a message at level Trace on the standard logger.
func Trace(args ...interface{}) {
std.Trace(args...)
}
// Debug logs a message at level Debug on the standard logger.
func Debug(args ...interface{}) {
std.Debug(args...)
}
// Print logs a message at level Info on the standard logger.
func Print(args ...interface{}) {
std.Print(args...)
}
// Info logs a message at level Info on the standard logger.
func Info(args ...interface{}) {
std.Info(args...)
}
// Warn logs a message at level Warn on the standard logger.
func Warn(args ...interface{}) {
std.Warn(args...)
}
// Warning logs a message at level Warn on the standard logger.
func Warning(args ...interface{}) {
std.Warning(args...)
}
// Error logs a message at level Error on the standard logger.
func Error(args ...interface{}) {
std.Error(args...)
}
// Panic logs a message at level Panic on the standard logger.
func Panic(args ...interface{}) {
std.Panic(args...)
}
// Fatal logs a message at level Fatal on the standard logger then the process will exit with status set to 1.
func Fatal(args ...interface{}) {
std.Fatal(args...)
}
// TraceFn logs a message from a func at level Trace on the standard logger.
func TraceFn(fn LogFunction) {
std.TraceFn(fn)
}
// DebugFn logs a message from a func at level Debug on the standard logger.
func DebugFn(fn LogFunction) {
std.DebugFn(fn)
}
// PrintFn logs a message from a func at level Info on the standard logger.
func PrintFn(fn LogFunction) {
std.PrintFn(fn)
}
// InfoFn logs a message from a func at level Info on the standard logger.
func InfoFn(fn LogFunction) {
std.InfoFn(fn)
}
// WarnFn logs a message from a func at level Warn on the standard logger.
func WarnFn(fn LogFunction) {
std.WarnFn(fn)
}
// WarningFn logs a message from a func at level Warn on the standard logger.
func WarningFn(fn LogFunction) {
std.WarningFn(fn)
}
// ErrorFn logs a message from a func at level Error on the standard logger.
func ErrorFn(fn LogFunction) {
std.ErrorFn(fn)
}
// PanicFn logs a message from a func at level Panic on the standard logger.
func PanicFn(fn LogFunction) {
std.PanicFn(fn)
}
// FatalFn logs a message from a func at level Fatal on the standard logger then the process will exit with status set to 1.
func FatalFn(fn LogFunction) {
std.FatalFn(fn)
}
// Tracef logs a message at level Trace on the standard logger.
func Tracef(format string, args ...interface{}) {
std.Tracef(format, args...)
}
// Debugf logs a message at level Debug on the standard logger.
func Debugf(format string, args ...interface{}) {
std.Debugf(format, args...)
}
// Printf logs a message at level Info on the standard logger.
func Printf(format string, args ...interface{}) {
std.Printf(format, args...)
}
// Infof logs a message at level Info on the standard logger.
func Infof(format string, args ...interface{}) {
std.Infof(format, args...)
}
// Warnf logs a message at level Warn on the standard logger.
func Warnf(format string, args ...interface{}) {
std.Warnf(format, args...)
}
// Warningf logs a message at level Warn on the standard logger.
func Warningf(format string, args ...interface{}) {
std.Warningf(format, args...)
}
// Errorf logs a message at level Error on the standard logger.
func Errorf(format string, args ...interface{}) {
std.Errorf(format, args...)
}
// Panicf logs a message at level Panic on the standard logger.
func Panicf(format string, args ...interface{}) {
std.Panicf(format, args...)
}
// Fatalf logs a message at level Fatal on the standard logger then the process will exit with status set to 1.
func Fatalf(format string, args ...interface{}) {
std.Fatalf(format, args...)
}
// Traceln logs a message at level Trace on the standard logger.
func Traceln(args ...interface{}) {
std.Traceln(args...)
}
// Debugln logs a message at level Debug on the standard logger.
func Debugln(args ...interface{}) {
std.Debugln(args...)
}
// Println logs a message at level Info on the standard logger.
func Println(args ...interface{}) {
std.Println(args...)
}
// Infoln logs a message at level Info on the standard logger.
func Infoln(args ...interface{}) {
std.Infoln(args...)
}
// Warnln logs a message at level Warn on the standard logger.
func Warnln(args ...interface{}) {
std.Warnln(args...)
}
// Warningln logs a message at level Warn on the standard logger.
func Warningln(args ...interface{}) {
std.Warningln(args...)
}
// Errorln logs a message at level Error on the standard logger.
func Errorln(args ...interface{}) {
std.Errorln(args...)
}
// Panicln logs a message at level Panic on the standard logger.
func Panicln(args ...interface{}) {
std.Panicln(args...)
}
// Fatalln logs a message at level Fatal on the standard logger then the process will exit with status set to 1.
func Fatalln(args ...interface{}) {
std.Fatalln(args...)
}