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I believe the output is divided by 3 to decrease the brightness of the output and thus display more visual information. If you remove the division from the script, you will see the result to be a bit too bright with much less visual information. Multiplying with larger or lower values is a common practice in custom scripts. We often multiply the bands in true color composites with 2.5 to increase the brightness, and here, dividing with 3 is the same as multiplying with 0.3333333, which will decrease the gain of the final output.
Here is a link to LAI in EO Browser, where you can try to edit the script (the output divided by 3 is at the end) and see what happens.
Hello,
Looking at the code I was wondering what was the rational of divided the LAI output by 3 ?
var lai = denormalize(l2, 0.000319182538301, 14.4675094548151);
return {
default: [lai / 3]
}
Thanks for your input,
Best
HB
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