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added support for multiple connections to stash api. this improves the speed for data fetching, significantly reducing delay in results during busy hours.
item parsing is done in a separate thread and will no longer delay downloads
scanner will now use saved ID if it is more recent than API latest ID (latest mode)
added stash api/parsing statistics and config options to help tweak performance if needed
Filters
filters for items under unique armour/weapon categories now exclude corrupted items
filter info shows effective price for custom filters
added map tier filtering (combined with level field)
filters are now properly generated for beachheads
Other improvements and updates
adapted to poe.ninja changes
currency shorts/whisper now use a static file (res\currency_base.mods), you can edit this and add your own values
added an option to configure history retention. (determines how long to remember previous results)
startup errors will now do a better job reporting errors to log (startup_error.log or log\app.log)
updated item mods list
updated item mods search function to be a little more flexible
custom filters based on generated filters now use effective item value as intended
prices that amount to 0 will no longer be considered a valid price
fixed a bug where tab price changes would sometimes not register as a price change, causing no alert to show
fixed a bug where price would sometimes not show in the notification
pending notifications will now be ignored when scan is stopped/notifications are disabled
scan stop request should now work properly even if the thread ended abruptly
app no longer fails to launch if app.ini file is corrupted
fixed evasion calculation (updated regex for evasion mods)
whisper message for gems now include level and quality
whisper message no longer includes stack size
fixed a bug with filter search and modifiable field
fixed filter search to encode characters properly
max sockets by ilvl is now properly capped by that type's max sockets