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I'm sorry to ask for that again but with the time that has passed, I'm unable to manipulate your source code to save an image from the OpenGL buffer to avoid symmetry of the image.
You gave me an indication but I forgot!
The problem is that in OpenGL I get this image while I should get the image by vertical mirror.
Thanks again for everything.
Sorry to ask the same question twice!
The text was updated successfully, but these errors were encountered:
Thanks. With your indications, I found the way to save images in OpenGL at the right position.
It works properly. Your library is doing exactly what I needed. Thanks for all.
I'm sorry to ask for that again but with the time that has passed, I'm unable to manipulate your source code to save an image from the OpenGL buffer to avoid symmetry of the image.
You gave me an indication but I forgot!
The problem is that in OpenGL I get this image while I should get the image by vertical mirror.
Thanks again for everything.
Sorry to ask the same question twice!
The text was updated successfully, but these errors were encountered: