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Dagor Engine 

BSD 3-Clause License

Copyright (c) 2023, Gaijin Entertainment
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

1. Redistributions of source code must retain the above copyright notice, this
   list of conditions and the following disclaimer.

2. Redistributions in binary form must reproduce the above copyright notice,
   this list of conditions and the following disclaimer in the documentation
   and/or other materials provided with the distribution.

3. Neither the name of the copyright holder nor the names of its
   contributors may be used to endorse or promote products derived from
   this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.



=======================================================================================
First-Party Software Distributed with Dagor Engine: Licensing and Copyright Information 
=======================================================================================

The Dagor Engine software includes other code developed by Gaijin Entertainment aside
from the main software. Each of these first-party components has its own LICENSE.txt or
a similar document specifying its licensing terms that may significantly differ from
this license. These files are located in the respective directories of each
first-party component as follows:

  prog/1stPartyLibs/dag/LICENSE
  prog/1stPartyLibs/daScript/das-fmt/LICENSE
  prog/1stPartyLibs/daScript/dastest/LICENSE
  prog/1stPartyLibs/daScript/LICENSE
  prog/1stPartyLibs/daScript/modules/dasImgui/LICENSE
  prog/1stPartyLibs/daScript/modules/dasQuirrel/LICENSE
  prog/1stPartyLibs/daScript/modules/dasStdDlg/LICENSE
  prog/1stPartyLibs/daScript/modules/dasStdDlg/stub/LICENSE
  prog/1stPartyLibs/quirrel/quirrel/COPYRIGHT

=======================================================================================
Third-Party Software Distributed with Dagor Engine: Licensing and Copyright Information
=======================================================================================

The Dagor Engine software incorporates code developed by third-party contributors. Each
of these third-party components comes with its own LICENSE.txt or a similar document
specifying its copyright attribution and licensing terms that may significantly differ
from this license. 

Please note that Gaijin Entertainment assumes no responsibility, liability, or
obligations whatsoever for the third-party components and their use by you. You should
adhere to and further comply with the licensing terms outlined by these third-party
components. You agree to indemnify, defend, and hold harmless Gaijin Entertainment from
and against any and all claims, damages, obligations, losses, liabilities, costs, debts,
and expenses (including but not limited to attorney's fees) arising from your failure
to comply with them.

We recommend consulting the respective LICENSE.txt or equivalent files for your
guidance. You can find them in the respective directories of each
third-party component as follows:

  prog/3rdPartyLibs/arc/brotli/LICENSE
  prog/3rdPartyLibs/arc/fastlz/LICENSE
  prog/3rdPartyLibs/arc/libzip/LICENSE
  prog/3rdPartyLibs/arc/lz4/LICENSE
  prog/3rdPartyLibs/arc/lzma-9.20/LICENSE
  prog/3rdPartyLibs/arc/unzip/LICENSE.txt
  prog/3rdPartyLibs/arc/zlib-ng/LICENSE.md
  prog/3rdPartyLibs/arc/zstd-1.4.5/LICENSE
  prog/3rdPartyLibs/assimp/contrib/poly2tri/LICENSE
  prog/3rdPartyLibs/assimp/LICENSE
  prog/3rdPartyLibs/binPack2D/LICENSE
  prog/3rdPartyLibs/breakpad/LICENSE
  prog/3rdPartyLibs/cachesim/LICENSE
  prog/3rdPartyLibs/cef3/v4896/libcef_dll/LICENSE
  prog/3rdPartyLibs/cef3/v4951/libcef_dll/LICENSE
  prog/3rdPartyLibs/codecs/dav1d/LICENSE
  prog/3rdPartyLibs/codecs/libogg-1.1.3/copying
  prog/3rdPartyLibs/codecs/libtheora-1.0/copying
  prog/3rdPartyLibs/codecs/libtheora-1.0/license
  prog/3rdPartyLibs/codecs/speexdsp-1.2.0/LICENSE
  prog/3rdPartyLibs/convert/fastDXT/LICENSE
  prog/3rdPartyLibs/convert/nvtt-2.0.7/LICENSE
  prog/3rdPartyLibs/cpu_features/LICENSE
  prog/3rdPartyLibs/detex/LICENSE
  prog/3rdPartyLibs/Detour/LICENSE
  prog/3rdPartyLibs/doctest/LICENSE.txt
  prog/3rdPartyLibs/eastl/LICENSE
  prog/3rdPartyLibs/enet/LICENSE
  prog/3rdPartyLibs/fast_float/LICENSE
  prog/3rdPartyLibs/fileWatcher/License.txt
  prog/3rdPartyLibs/flatbuffers/LICENSE.txt
  prog/3rdPartyLibs/freetype/freetype-2.8/LICENSE.TXT
  prog/3rdPartyLibs/freetype/harfbuzz-2.6.4/COPYING
  prog/3rdPartyLibs/fsr2/dx12/license.txt
  prog/3rdPartyLibs/fsr2/LICENSE.txt
  prog/3rdPartyLibs/hash/BLAKE3/LICENSE
  prog/3rdPartyLibs/hash/LICENSE
  prog/3rdPartyLibs/image/avif/LICENSE
  prog/3rdPartyLibs/image/imageresampler/LICENSE
  prog/3rdPartyLibs/image/jpeg-6b/LICENSE
  prog/3rdPartyLibs/image/libpng-1.4.22/license.txt
  prog/3rdPartyLibs/image/psdRead/LICENSE
  prog/3rdPartyLibs/image/tiff-4.4.0/LICENSE.md
  prog/3rdPartyLibs/imgui-node-editor/LICENSE
  prog/3rdPartyLibs/imgui/LICENSE_imgui.txt
  prog/3rdPartyLibs/imgui/LICENSE_implot.txt
  prog/3rdPartyLibs/ImGuizmo/LICENSE
  prog/3rdPartyLibs/jsoncpp/LICENSE
  prog/3rdPartyLibs/jsonsl/LICENSE
  prog/3rdPartyLibs/libb64/LICENSE
  prog/3rdPartyLibs/libcurl/COPYING
  prog/3rdPartyLibs/libev/LICENSE
  prog/3rdPartyLibs/libunwind/LICENSE.TXT
  prog/3rdPartyLibs/lottie/COPYING
  prog/3rdPartyLibs/math/carve/LICENSE
  prog/3rdPartyLibs/math/clipper-4.x/license.txt
  prog/3rdPartyLibs/math/misc/LICENSE
  prog/3rdPartyLibs/math/poly2tri/LICENSE
  prog/3rdPartyLibs/math/vhacd/LICENSE
  prog/3rdPartyLibs/meshoptimizer/LICENSE.md
  prog/3rdPartyLibs/metal/glslang/LICENSE
  prog/3rdPartyLibs/metal/SPIRV-Headers/LICENSE
  prog/3rdPartyLibs/metal/spirv-tools/LICENSE
  prog/3rdPartyLibs/metal/spirv-tools/utils/vscode/src/lsp/LICENSE
  prog/3rdPartyLibs/metal/spirv2Metal/LICENSE
  prog/3rdPartyLibs/mimalloc/LICENSE
  prog/3rdPartyLibs/miniupnpc/LICENSE
  prog/3rdPartyLibs/mit-hrtf-lib/LICENSE
  prog/3rdPartyLibs/mongoose/LICENSE
  prog/3rdPartyLibs/nanosvg/LICENSE.txt
  prog/3rdPartyLibs/openssl-3.x/LICENSE.txt
  prog/3rdPartyLibs/ozz/LICENSE.md
  prog/3rdPartyLibs/pcre/LICENSE
  prog/3rdPartyLibs/phys/bullet-3/Extras/ConvexDecomposition/LICENSE.txt
  prog/3rdPartyLibs/phys/bullet-3/Extras/InverseDynamics/LICENSE.txt
  prog/3rdPartyLibs/phys/bullet-3/LICENSE.txt
  prog/3rdPartyLibs/phys/bullet-3/test/gtest-1.7.0/LICENSE
  prog/3rdPartyLibs/phys/joltPhysics/LICENSE
  prog/3rdPartyLibs/rapidjson/license.txt
  prog/3rdPartyLibs/reachability/LICENSE.txt
  prog/3rdPartyLibs/Recast/LICENSE
  prog/3rdPartyLibs/ssr/LICENSE
  prog/3rdPartyLibs/udis86/LICENSE
  prog/3rdPartyLibs/unittest-cpp/LICENSE
  prog/3rdPartyLibs/uriparser/COPYING
  prog/3rdPartyLibs/vulkan/glslang/LICENSE
  prog/3rdPartyLibs/vulkan/hlslcc/license.txt
  prog/3rdPartyLibs/vulkan/hlslcc/src/cbstring/license.txt
  prog/3rdPartyLibs/vulkan/smol-v/LICENSE
  prog/3rdPartyLibs/vulkan/spirv-tools/external/spirv-headers/LICENSE
  prog/3rdPartyLibs/vulkan/spirv-tools/LICENSE
  prog/3rdPartyLibs/vulkan/spirv-tools/utils/vscode/src/lsp/LICENSE

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Dagor Engine and Tools source code from Gaijin Games KFT

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  • C++ 58.5%
  • C 28.3%
  • Assembly 4.9%
  • Python 3.8%
  • Shell 0.9%
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  • Other 2.8%