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Realtime streams / websockets #34

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phybros opened this issue Jun 3, 2020 · 0 comments · Fixed by #35
Closed

Realtime streams / websockets #34

phybros opened this issue Jun 3, 2020 · 0 comments · Fixed by #35
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feature A new feature

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@phybros
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phybros commented Jun 3, 2020

Javalin has good support for websockets. We could create a websocket handler to send console output in realtime, chat, server events (player join/leave etc) and so on.

@phybros phybros self-assigned this Jun 3, 2020
@phybros phybros added this to the ServerTap v1.0 milestone Jun 3, 2020
@phybros phybros added the feature A new feature label Jun 3, 2020
@phybros phybros linked a pull request Sep 11, 2021 that will close this issue
phybros added a commit that referenced this issue Dec 13, 2021
* Synced with master

* Finished websockets

* Fixed mistakenly removed @expose annotations

Happened when I was rebasing with master

* Synced with master

* Finished websockets

* Fixed mistakenly removed @expose annotations

Happened when I was rebasing with master

* Implement getting console lines on ws connection

* was sending 1001 lines

* was sending 1001 lines

* Added auth to websocket

* Removed useless imports

* Make auth opt-out

* Yell at people to change the default key

* Almost broke auth for a minute there

* Docs
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