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The current Gamepad impl requires a new getGamepads() request to get updated gamepad state. This doesn't match what browsers do, see immersive-web/webxr#608 (comment) . The Gamepad objects once obtained should be keeping themselves up to date.
We'd need some kind of way for a page to register interest in gamepad info and then get gamepad updates every now and then. Alternatively, it should be able to request gamepad info realtime whenever the user accesses a gamepad attribute.
(We should figure out what Firefox does and do that, probably)
The current Gamepad impl requires a new
getGamepads()
request to get updated gamepad state. This doesn't match what browsers do, see immersive-web/webxr#608 (comment) . TheGamepad
objects once obtained should be keeping themselves up to date.We'd need some kind of way for a page to register interest in gamepad info and then get gamepad updates every now and then. Alternatively, it should be able to request gamepad info realtime whenever the user accesses a gamepad attribute.
(We should figure out what Firefox does and do that, probably)
cc @MortimerGoro
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