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Fire Escape

A Text based Adventure Game.

Made for the Gamedev.js game jam

Theme : TIME

How the theme is implemented :

This game is a text-based adventure game, it is an escape game where the player has to escape from a burning house. The time component is implemented through a gauge bar showing what percentage of the house is filled with smoke. The player has to escape the house before it gets filled by smoke.

There is a time constraint, the player has to get out as fast as possible.

Synopsis :

You wake up in your bed, in your house. There's something unusual; you're smelling something strange, it's smoke. Suddenly, you realize that your house is on fire. You get up and start looking for a way to escape the burning house.

Hurry up, get out of the house before it gets filled with smoke.

Language / Framework: C# / Monogame

Get on itch.io :

https://sessokosga.itch.io/fire-escape-monogame

Controls :

You interact in the game by imputing commands.

Commands Description
start start the game
credits open credits
west (w) go to west
south (s) go to south
east (e) go to east
north (n) go to north
take X add object X to the inventory
use X use object x
desc X describe object X
describe X describe object X

Development duration : 15h 07 mins

WebGLxnaProj

Test project for xna Blazor

This is a testbed for BlazorGL platform of the KNI framework.

To build the content you must install the SDK. The SDK includes VS2022 templates, including one for BlazorGL.

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A text based adventure game made for the Gamedev.js game jam - April 2023

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