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Update UniRx
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setchi committed Aug 16, 2017
1 parent 6580f66 commit 041edb1
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162 changes: 81 additions & 81 deletions Assets/Plugins/UniRx/Examples/Sample01_ObservableWWW.cs
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@@ -1,82 +1,82 @@
#if !(UNITY_METRO || UNITY_WP8)

using UnityEngine;

namespace UniRx.Examples
{
// sample script, attach your object.
public class Sample01_ObservableWWW : MonoBehaviour
{
void Start()
{
// Basic: Download from google.
{
ObservableWWW.Get("http://google.co.jp/")
.Subscribe(
x => Debug.Log(x.Substring(0, 100)), // onSuccess
ex => Debug.LogException(ex)); // onError
}

// Linear Pattern with LINQ Query Expressions
// download after google, start bing download
{
var query = from google in ObservableWWW.Get("http://google.com/")
from bing in ObservableWWW.Get("http://bing.com/")
select new { google, bing };

var cancel = query.Subscribe(x => Debug.Log(x.google.Substring(0, 100) + ":" + x.bing.Substring(0, 100)));

// Call Dispose is cancel downloading.
cancel.Dispose();
}

// Observable.WhenAll is for parallel asynchronous operation
// (It's like Observable.Zip but specialized for single async operations like Task.WhenAll of .NET 4)
{
var parallel = Observable.WhenAll(
ObservableWWW.Get("http://google.com/"),
ObservableWWW.Get("http://bing.com/"),
ObservableWWW.Get("http://unity3d.com/"));

parallel.Subscribe(xs =>
{
Debug.Log(xs[0].Substring(0, 100)); // google
Debug.Log(xs[1].Substring(0, 100)); // bing
Debug.Log(xs[2].Substring(0, 100)); // unity
});
}

// with Progress
{
// notifier for progress
var progressNotifier = new ScheduledNotifier<float>();
progressNotifier.Subscribe(x => Debug.Log(x)); // write www.progress

// pass notifier to WWW.Get/Post
ObservableWWW.Get("http://google.com/", progress: progressNotifier).Subscribe();
}

// with Error
{
// If WWW has .error, ObservableWWW throws WWWErrorException to onError pipeline.
// WWWErrorException has RawErrorMessage, HasResponse, StatusCode, ResponseHeaders
ObservableWWW.Get("http://www.google.com/404")
.CatchIgnore((WWWErrorException ex) =>
{
Debug.Log(ex.RawErrorMessage);
if (ex.HasResponse)
{
Debug.Log(ex.StatusCode);
}
foreach (var item in ex.ResponseHeaders)
{
Debug.Log(item.Key + ":" + item.Value);
}
})
.Subscribe();
}
}
}
}

#if !(UNITY_METRO || UNITY_WP8)

using UnityEngine;

namespace UniRx.Examples
{
// sample script, attach your object.
public class Sample01_ObservableWWW : MonoBehaviour
{
void Start()
{
// Basic: Download from google.
{
ObservableWWW.Get("http://google.co.jp/")
.Subscribe(
x => Debug.Log(x.Substring(0, 100)), // onSuccess
ex => Debug.LogException(ex)); // onError
}

// Linear Pattern with LINQ Query Expressions
// download after google, start bing download
{
var query = from google in ObservableWWW.Get("http://google.com/")
from bing in ObservableWWW.Get("http://bing.com/")
select new { google, bing };

var cancel = query.Subscribe(x => Debug.Log(x.google.Substring(0, 100) + ":" + x.bing.Substring(0, 100)));

// Call Dispose is cancel downloading.
cancel.Dispose();
}

// Observable.WhenAll is for parallel asynchronous operation
// (It's like Observable.Zip but specialized for single async operations like Task.WhenAll of .NET 4)
{
var parallel = Observable.WhenAll(
ObservableWWW.Get("http://google.com/"),
ObservableWWW.Get("http://bing.com/"),
ObservableWWW.Get("http://unity3d.com/"));

parallel.Subscribe(xs =>
{
Debug.Log(xs[0].Substring(0, 100)); // google
Debug.Log(xs[1].Substring(0, 100)); // bing
Debug.Log(xs[2].Substring(0, 100)); // unity
});
}

// with Progress
{
// notifier for progress
var progressNotifier = new ScheduledNotifier<float>();
progressNotifier.Subscribe(x => Debug.Log(x)); // write www.progress

// pass notifier to WWW.Get/Post
ObservableWWW.Get("http://google.com/", progress: progressNotifier).Subscribe();
}

// with Error
{
// If WWW has .error, ObservableWWW throws WWWErrorException to onError pipeline.
// WWWErrorException has RawErrorMessage, HasResponse, StatusCode, ResponseHeaders
ObservableWWW.Get("http://www.google.com/404")
.CatchIgnore((WWWErrorException ex) =>
{
Debug.Log(ex.RawErrorMessage);
if (ex.HasResponse)
{
Debug.Log(ex.StatusCode);
}
foreach (var item in ex.ResponseHeaders)
{
Debug.Log(item.Key + ":" + item.Value);
}
})
.Subscribe();
}
}
}
}

#endif

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46 changes: 23 additions & 23 deletions Assets/Plugins/UniRx/Examples/Sample02_ObservableTriggers.cs
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@@ -1,24 +1,24 @@
using UnityEngine;
using UniRx.Triggers; // Triggers Namepsace
using System;

namespace UniRx.Examples
{
public class Sample02_ObservableTriggers : MonoBehaviour
{
void Start()
{
// Get the plain object
var cube = GameObject.CreatePrimitive(PrimitiveType.Cube);

// Add ObservableXxxTrigger for handle MonoBehaviour's event as Observable
cube.AddComponent<ObservableUpdateTrigger>()
.UpdateAsObservable()
.SampleFrame(30)
.Subscribe(x => Debug.Log("cube"), () => Debug.Log("destroy"));

// destroy after 3 second:)
GameObject.Destroy(cube, 3f);
}
}
using UnityEngine;
using UniRx.Triggers; // Triggers Namepsace
using System;

namespace UniRx.Examples
{
public class Sample02_ObservableTriggers : MonoBehaviour
{
void Start()
{
// Get the plain object
var cube = GameObject.CreatePrimitive(PrimitiveType.Cube);

// Add ObservableXxxTrigger for handle MonoBehaviour's event as Observable
cube.AddComponent<ObservableUpdateTrigger>()
.UpdateAsObservable()
.SampleFrame(30)
.Subscribe(x => Debug.Log("cube"), () => Debug.Log("destroy"));

// destroy after 3 second:)
GameObject.Destroy(cube, 3f);
}
}
}

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44 changes: 22 additions & 22 deletions Assets/Plugins/UniRx/Examples/Sample03_GameObjectAsObservable.cs
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@@ -1,23 +1,23 @@
#if !(UNITY_IPHONE || UNITY_ANDROID || UNITY_METRO)

using UnityEngine;
using UniRx.Triggers; // for enable gameObject.EventAsObservbale()

namespace UniRx.Examples
{
public class Sample03_GameObjectAsObservable : MonoBehaviour
{
void Start()
{
// All events can subscribe by ***AsObservable if enables UniRx.Triggers
this.OnMouseDownAsObservable()
.SelectMany(_ => this.gameObject.UpdateAsObservable())
.TakeUntil(this.gameObject.OnMouseUpAsObservable())
.Select(_ => Input.mousePosition)
.RepeatUntilDestroy(this)
.Subscribe(x => Debug.Log(x), ()=> Debug.Log("!!!" + "complete"));
}
}
}

#if !(UNITY_IPHONE || UNITY_ANDROID || UNITY_METRO)

using UnityEngine;
using UniRx.Triggers; // for enable gameObject.EventAsObservbale()

namespace UniRx.Examples
{
public class Sample03_GameObjectAsObservable : MonoBehaviour
{
void Start()
{
// All events can subscribe by ***AsObservable if enables UniRx.Triggers
this.OnMouseDownAsObservable()
.SelectMany(_ => this.gameObject.UpdateAsObservable())
.TakeUntil(this.gameObject.OnMouseUpAsObservable())
.Select(_ => Input.mousePosition)
.RepeatUntilDestroy(this)
.Subscribe(x => Debug.Log(x), ()=> Debug.Log("!!!" + "complete"));
}
}
}

#endif

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