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TMirrorT - Unity Tools

Mirror game objects along point, axis and plane

If you like this project and/or find it useful, please leave a Star on this repository.

Features

  • Mirror game objects along:
    • X, Y, Z axes.
    • XZ, XY, ZY plane.
    • a point with custom rotation axes. (you can set up your custom mirror along point)

Showcase

Do you wanna Demo?

Download Demo and play it.

How to use TmirrorT ?

  1. Create a new Unity project.

  2. Import TmirrorT package.

  3. Create a simple scene

  4. Add a cube game object. (reference object)

  5. Add empty game object and change name Mirror

  6. Add (axis mirror/plane mirror/point mirror) component to Mirror :

    • Axis Mirror component:

      • Mirror objects along X, Y, Z axes.
    • Plane mirror component:

      • Mirror objects along XZ, XY, ZY axes.
    • Point Mirror component:

      • Mirror objects along a point
      • you can limit point mirror axis with 'be axis' field and also change rotation behavior with 'custom rotation quaternion' field)
  7. Add another cube game object and change name Mirror Object (blue)

  8. Add Mirror Transform component to Mirror Object.

  9. Select first cube game object (yellow) as target and Mirror (red) as mirror

  10. Press play and enjoy

License

It's free. enjoy it.

It is prohibited to sublicense and/or sell copies of this project in stores such as the Unity Asset Store!

© Seyed Moein Saadati

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Mirror game objects around point, axes and planes.

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