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lua_api_deploy

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Update SDL for mingw builds (#14678)
lua_api_deploy #32: Commit 36d236c pushed by sfan5
May 21, 2024 10:24 4s master
May 21, 2024 10:24 4s
Deduplicate GL extension detection
lua_api_deploy #31: Commit 6303334 pushed by sfan5
May 12, 2024 15:26 3s master
May 12, 2024 15:26 3s
Chat console: Prevent input loss on double open
lua_api_deploy #30: Commit f0bb531 pushed by sfan5
May 3, 2024 18:53 3s master
May 3, 2024 18:53 3s
Add runtime test to mingw CI
lua_api_deploy #29: Commit d767ab0 pushed by sfan5
April 17, 2024 15:12 5s master
April 17, 2024 15:12 5s
Allow optional actor ObjectRef value in node interaction calls (#14505)
lua_api_deploy #28: Commit 2d8e4df pushed by sfan5
April 5, 2024 11:49 4s master
April 5, 2024 11:49 4s
Misc. doc things (#14509)
lua_api_deploy #27: Commit 0ea1ec3 pushed by sfan5
April 3, 2024 12:24 3s master
April 3, 2024 12:24 3s
Add shorthand form for touch_interaction
lua_api_deploy #26: Commit e79587c pushed by sfan5
March 31, 2024 15:05 3s master
March 31, 2024 15:05 3s
Update the CI run with multiplayer tests
lua_api_deploy #25: Commit 6a7a613 pushed by sfan5
March 27, 2024 10:45 4s master
March 27, 2024 10:45 4s
Restrict lua_api_deploy workflow to main repo
lua_api_deploy #24: Commit b42b03b pushed by sfan5
March 24, 2024 11:43 2s master
March 24, 2024 11:43 2s
Restrict lua_api_deploy workflow to main repo
lua_api_deploy #23: Commit bac7d32 pushed by sfan5
March 24, 2024 10:51 Failure master
March 24, 2024 10:51 Failure
Avoid including client headers on server builds
lua_api_deploy #22: Commit 5727d74 pushed by sfan5
March 20, 2024 16:25 28s master
March 20, 2024 16:25 28s
Add L-system trees as decorations (#14355)
lua_api_deploy #21: Commit 60810c2 pushed by sfan5
March 13, 2024 19:59 24s master
March 13, 2024 19:59 24s
Fix more type promotion mistakes
lua_api_deploy #20: Commit fbec378 pushed by sfan5
February 29, 2024 16:30 20s master
February 29, 2024 16:30 20s
Detect air-only blocks instead of day/night differences (#14264)
lua_api_deploy #19: Commit 0d4b489 pushed by sfan5
February 23, 2024 21:21 23s master
February 23, 2024 21:21 23s
Switch to LLVM-based MinGW toolchain (#14329)
lua_api_deploy #18: Commit f483d10 pushed by sfan5
February 17, 2024 11:28 19s master
February 17, 2024 11:28 19s
Performance: Limit blitting work to overlapping area
lua_api_deploy #17: Commit 40bf88a pushed by sfan5
January 29, 2024 17:16 20s master
January 29, 2024 17:16 20s
Move Server ban check to different point
lua_api_deploy #16: Commit 89f3502 pushed by sfan5
January 27, 2024 09:33 24s master
January 27, 2024 09:33 24s
Docs: Recommend against using PseudoRandom
lua_api_deploy #15: Commit a8cf10b pushed by sfan5
January 18, 2024 13:15 22s master
January 18, 2024 13:15 22s
Initialize random with better seed
lua_api_deploy #14: Commit e985b7a pushed by sfan5
January 17, 2024 19:10 25s master
January 17, 2024 19:10 25s
Add function to get all HUD elements (#14042)
lua_api_deploy #13: Commit 92c55c2 pushed by sfan5
January 14, 2024 22:16 18s master
January 14, 2024 22:16 18s
Avoid short overflow with large viewing ranges (#14175)
lua_api_deploy #12: Commit bc33648 pushed by sfan5
December 29, 2023 19:31 23s master
December 29, 2023 19:31 23s
Make volumetric light effect strength server controllable
lua_api_deploy #11: Commit e0d4a9d pushed by sfan5
December 23, 2023 11:48 20s master
December 23, 2023 11:48 20s
Fix TouchScreenGUI ignoring server-sent pitch changes
lua_api_deploy #10: Commit 04dc4a1 pushed by sfan5
December 20, 2023 20:29 19s master
December 20, 2023 20:29 19s
Allow cheaper culling checks at a distance (#14073)
lua_api_deploy #9: Commit ca1a723 pushed by sfan5
December 17, 2023 17:22 18s master
December 17, 2023 17:22 18s
Continue with 5.9.0-dev
lua_api_deploy #8: Commit 55f40a7 pushed by sfan5
December 8, 2023 15:59 24s master
December 8, 2023 15:59 24s