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shader example doesn't work on mac #45

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Canadadry opened this issue May 15, 2011 · 0 comments
Closed

shader example doesn't work on mac #45

Canadadry opened this issue May 15, 2011 · 0 comments

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@Canadadry
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I've tested the shader example on two mac (macbook mid2007(intel GMA 950) and imac end2009(Ati Radeon HD 4760)). On both some shader can't be builded :

Failed to compile shader:
ERROR: 0:9: '*' :  wrong operand types no operation '*' exists that takes a left-hand operand of type '4-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:10: '*' :  wrong operand types no operation '*' exists that takes a left-hand operand of type '4-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:11: '*' :  wrong operand types no operation '*' exists that takes a left-hand operand of type '4-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:12: '*' :  wrong operand types no operation '*' exists that takes a left-hand operand of type '4-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:13: '*' :  wrong operand types no operation '*' exists that takes a left-hand operand of type '4-component vector of float' and a right operand of type 'const int' (or 
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