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switched to v2
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sg-s committed Dec 16, 2016
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4 changes: 0 additions & 4 deletions README.md
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# DEPRECATION NOTICE

`spikesort` in this form will not be developed further. It will be replaced by a modern, class-based framework that is data and method agnostic. See [here](https://github.com/sg-s/spikesort/tree/v2-class-based) for information on how it is progressing, or if you want to try it out.

# spikesort

> Looking for the old `spikesort`? Go [here](https://github.com/sg-s/spikesort/tree/bf519e8e0caaf886ea14cc87c3b94d424574241d)
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2 changes: 1 addition & 1 deletion build_number
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8 changes: 2 additions & 6 deletions default.m
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%% ~~~~~~~~~~~~~~~~~ GENERAL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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ssDebug = false; % should spikesort run in debug mode?
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>>>>>>> v2-class-based
useFastBandPass = false; % use a fast, FFT-based bandPass?

%% ~~~~~~~~~~~~~~~~~ DISPLAY ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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show_r2 = false; % show r2 in firing rate plot
fs = 14; % UI font size
fw = 'bold'; % UI font weight
plot_control = false; % should spikesort plot the control signals instead of the stimulus?
plot_control = true; % should spikesort plot the control signals instead of the stimulus?

% UI
smart_scroll = true; % intelligently scroll so we keep # visible spikes constant
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minimum_peak_distance = 1; % how separated should the peaks be?
V_cutoff = -1; % ignore peaks beyond this limit
band_pass = [100 1000]; % in Hz. band pass V to find spikes more easily
invert_V = false; % sometimes, it is easier to find spikes if you invert V
invert_V = true; % sometimes, it is easier to find spikes if you invert V

% spike resolution
remove_doublets = true; % resolve doublet peaks, which are very likely AB or BA, not AA or BB
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