Skip to content

Latest commit

 

History

History
10 lines (8 loc) · 408 Bytes

README.md

File metadata and controls

10 lines (8 loc) · 408 Bytes

Wacky Breakout

Note: This Game was developed as a part of Coursera specialization Course "C# Programming for Unity Game Development"

The Game is about breaking Wall made of small bricks, with Paddle and scoring points for breaking bricks.

What did I learn? Implementing a Menu system using different scenes Separating Game Data from Game Design Implementing Observer Pattern for special Type of bricks