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A very popular game, Developed in unity3d, where you have to destroy tiles of bricks and gather points

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sghadiali/Wacky-Breakout

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Wacky Breakout

Note: This Game was developed as a part of Coursera specialization Course "C# Programming for Unity Game Development"

The Game is about breaking Wall made of small bricks, with Paddle and scoring points for breaking bricks.

What did I learn? Implementing a Menu system using different scenes Separating Game Data from Game Design Implementing Observer Pattern for special Type of bricks

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A very popular game, Developed in unity3d, where you have to destroy tiles of bricks and gather points

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