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Ability to create, edit, and display GLSL and JS sculptures in the same environment #11

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PWhiddy opened this issue May 23, 2019 · 2 comments
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@PWhiddy
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PWhiddy commented May 23, 2019

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@PWhiddy PWhiddy added the v0.1 label May 23, 2019
@PWhiddy PWhiddy changed the title Ability to create, edit, and display GLSL and JS sculptures in the save environment Ability to create, edit, and display GLSL and JS sculptures in the same environment May 23, 2019
torinmb added a commit that referenced this issue May 24, 2019
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torinmb commented May 24, 2019

This also fixed a bug in saving. works as intended where the user is notified if they don't save. they can go to another sculpture. then go back and the editor will still recognize that it wasn't saved.

It could be useful to prevent someone from navigating to another route without saving / we could prompt them with the same pop up before they navigate away with unsaved changes.

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torinmb commented May 24, 2019

actually, wait that's a huge problem when you're editing a sculpture in /new. #41

@torinmb torinmb closed this as completed May 24, 2019
PWhiddy pushed a commit that referenced this issue May 31, 2019
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