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Capabilities System: Inclusive join logic bug #4295

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merged 1 commit into from
Jun 6, 2024

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ArielG-NV
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fixes: #4293

Currently the code does:

    void inclusiveJoinConjunction(CapabilitySharedContext& context, CapabilityConjunction& c, List<CapabilityConjunction>& toAddAfter)
    {
        if (c.isImpossible())
            return;
        for (auto& conjunction : conjunctions)
        {
            if (c.implies(conjunction))
                return;
        }

This is incorrect because it means that "if the set we are going to add is a super set of an element, don't add it". This does not make sense since inclusive join is meant to be 'additive' of super sets.

Correct behavior code:

    void inclusiveJoinConjunction(CapabilitySharedContext& context, CapabilityConjunction& c, List<CapabilityConjunction>& toAddAfter)
    {
        if (c.isImpossible())
            return;
        for (auto& conjunction : conjunctions)
        {
            if (conjunction.implies(c))
                return;
        }

This is correct behavior because it means that: "if the set we are going to add is a sub set of an element, ignore it". This makes sense since inclusive join can then add super sets in-place of subsets

@ArielG-NV ArielG-NV added the pr: non-breaking PRs without breaking changes label Jun 6, 2024
@ArielG-NV ArielG-NV changed the title Inclusive join bug in logic Capabilities System: Inclusive join bug in logic Jun 6, 2024
@ArielG-NV ArielG-NV changed the title Capabilities System: Inclusive join bug in logic Capabilities System: Inclusive join logic bug Jun 6, 2024
@ArielG-NV ArielG-NV merged commit a709e02 into shader-slang:master Jun 6, 2024
18 checks passed
aroidzap added a commit to aroidzap/slang that referenced this pull request Jun 20, 2024
v2024.1.22

c00f461 remove inline that crashes old glibc version (shader-slang#4398)
fdef653 Improve Direct SPIRV Backend Test Coverage (shader-slang#4396)
33e81a0 [Metal] Fix global constant array emit. (shader-slang#4392)
a38a4fb Make unknown attributes a warning instead of an error. (shader-slang#4391)
a210091 [Metal] Support SV_TargetN. (shader-slang#4390)
2cc9690 Implement for metal `SV_GroupIndex` (shader-slang#4385)
a6b8348 fix the clang/gcc warning (shader-slang#4382)
cfef0c6 Metal: misc fixes and enable more tests. (shader-slang#4374)
2407966 SPIR-V `SV_InstanceId` support in pixel shader (shader-slang#4368)
fba316f Remove `IRHLSLExportDecoration` and `IRKeepAliveDecoration` for non-CUDA/Torch targets (shader-slang#4364)
f0d40ad (origin/master, origin/HEAD, master) capture/replay: implement infrastructure for capture (shader-slang#4372)
ecc6ecb Fix cuda/cpp/metal crash for when using GLSL style shader inputs (shader-slang#4378)
0bf0bf7 Implement Sampler2D for CPP target (shader-slang#4371)
b970b88 Enable full test on macos. (shader-slang#4327)
0574dca Delete glsl_vulkan and glsl_vulkan_one_desc targets. (shader-slang#4361)
085d1a6 Fix emit logic for getElementPtr. (shader-slang#4362)
8813c61 Capability System: Implicit capability upgrade warning/error (shader-slang#4241)
7447fca Add constant folding for % operator. (shader-slang#4359)
8bf7d11 Fix merge error. (shader-slang#4358)
b7e8243 Add slangc flag to `-zero-initialize` all variables (shader-slang#3987)
ccc26c2 Extend the COM-based API to support whole program compilation. (shader-slang#4355)
318adcc Add compiler option to treat enum types as unscoped. (shader-slang#4354)
ec35feb Fix incorrect drop of decoration when translating glsl global var to entrypoint param. (shader-slang#4353)
c194af8 Fix crash on invalid entrypoint varying parameter. (shader-slang#4349)
7a4757d Implicit register binding for hlsl to non-hlsl targets (shader-slang#4338)
180d6b1 Fix duplicate SPIRV decorations. (shader-slang#4346)
fa8c11e Add option to preserve shader parameter declaration in output SPIRV. (shader-slang#4344)
3fe4a77 Fix crash when using optional type in a generic. (shader-slang#4341)
5da06d4 Fix global value inlining for spirv_asm blocks. (shader-slang#4339)
7e79669 [gfx] Metal improvements (shader-slang#4337)
6909d65 SPIRV backend: add support for tessellation stages, (shader-slang#4336)
ef20d93 Test more texture types in Metal (shader-slang#4333)
5a28968 [gfx] Metal texture fixes (shader-slang#4331)
df0a201 Support integer typed textures for GLSL (shader-slang#4329)
51d3585 Remove duplicate `VkPhysicalDeviceComputeShaderDerivativesFeaturesNV` extension structure in vk-api.h (shader-slang#4335)
6d5ef9b Fix `GetAttributeAtVertex` for spirv and glsl targets. (shader-slang#4334)
21bbebb Address glslang ordering requirments for 'derivative_group_*NV' (shader-slang#4323)
72016f9 Partial implementation of static_assert (shader-slang#4294)
712ce65 enable more metal tests (shader-slang#4326)
38c0bac Fix SPIRV emit for `Flat` decoration and TessLevel builtin. (shader-slang#4318)
b5cdd83 Support all integer typed indices in StructuredBuffer Load/Store/[]. (shader-slang#4311)
6857dd5 [gfx] Metal graphics support (shader-slang#4324)
0974463 Fix typos in the docs (shader-slang#4322)
9a23a9a SPIRV `Block` decoration fixes. (shader-slang#4303)
bc680e7 Add initial draft auto-diff basics and IR overview documents (shader-slang#4216)
ee812d1 Disallow certain types of decls in `interface` to provide better diagnostic message. (shader-slang#4312)
65928af Metal system value overhaul. (shader-slang#4308)
e39ceab Adding functional test for GLSL texture functions (shader-slang#4306)
2a45bc3 Support HLSL `.mips` syntax. (shader-slang#4310)
056a4b9 Small SPIRV emit cleanup around vector element extract. (shader-slang#4309)
f83fe55 Make CTS failure report more obvious (shader-slang#4302)
78d34f3 Improve documentation and example formatting consistency (shader-slang#4299)
7c6faf6 Precompute UIntSet from individual capabilities inside generator (shader-slang#4269)
004fe27 Metal compute tests (shader-slang#4292)
72f10a8 Fixed profile string per request in pr#4268 (shader-slang#4297)
a709e02 Update capability-generator-main.cpp (shader-slang#4295)
d301267 Typo in 06-interfaces-generics.md (shader-slang#4284)
fa664d1 Fix build warnings and treat warnings as error on CI (shader-slang#4276)
f149052 Remove unnecessary call to __requireComputeDerivative (shader-slang#4283)
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Capabilities System: Inclusive join logic bug
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