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@shadowchemosh shadowchemosh released this 05 Aug 17:58
  • This update fixes the HP calculation issue that was reported shortly after v1.0 was published. With the new update, Gestalt will now check if you are using the Max HP or Avg HP at new levels options. If so, then it will calculate the appropriate HP based on the selected classes and set the HP field. If not using either option, then it doesn't set the field, allowing you to set it yourself. I changed it set the Gestalt class HDSides only for the latest level, so if you multiclass you'll know what your maximum HP are for the last level.
  • I've also made a change to fix the display issue that was reported where the HP in the statblock would show all hit dice from all classes.
  • Named all scripts to better identify what they do. Removed some extrenious code. Added check for whether selected for Max HP or Avg HP per level. If either selected will calculate and set HP for level. If not, will leave HP unset so user can set. Now sets HitDieSides only on latest level. Separated HD clearing function from HD calc function so that can clear HD after the fact (which fixes the display issue).