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To allow for external mods to query the animation state more easily without requiring reflection.
Create the animation dynamically at runtime with a couple of empty keyframes. Manually set the animation time / state during wheel state updates.
The text was updated successfully, but these errors were encountered:
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To allow for external mods to query the animation state more easily without requiring reflection.
Create the animation dynamically at runtime with a couple of empty keyframes. Manually set the animation time / state during wheel state updates.
The text was updated successfully, but these errors were encountered: