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Trying for ngs2 lle #406

Trying for ngs2 lle

Trying for ngs2 lle #406

Workflow file for this run

# SPDX-FileCopyrightText: 2024 shadPS4 Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
name: Linux
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
workflow_dispatch:
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
CLANG_VER: 17
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Install misc packages
run: >
sudo apt-get update && sudo apt install libx11-dev libgl1-mesa-glx mesa-common-dev libfuse2 libwayland-dev libxxhash-dev libvulkan-dev
- name: Install newer Clang
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x ./llvm.sh
sudo ./llvm.sh ${{env.CLANG_VER}}
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=clang-${{env.CLANG_VER}} -DCMAKE_CXX_COMPILER=clang++-${{env.CLANG_VER}}
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
- name: Upload executable
uses: actions/upload-artifact@v4
with:
name: shadps4-ubuntu64
path: |
${{github.workspace}}/build/shadps4
${{github.workspace}}/build/libSDL3.so.0.0.0
- name: Run AppImage packaging script
run: ./.github/linux-appimage-sdl.sh
- name: Upload executable
uses: actions/upload-artifact@v4
with:
name: shadps4-sdl-appimage
path: Shadps4-sdl.AppImage