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Allow Playhead to recover from drift
There are two ways Playhead should be able to recover from a drifting stream: 1. Wait until the initial position is available 2. Seek to another position Neither of these was working. For one, we couldn't detect seeks before content was loaded. For another, we were constantly updating the initial streaming position, so a drifted stream would never catch up to our expectations. This fixes both issues so that a drifting stream can at least recover. Relates to issue #999 (drift tolerance) Closes #1105 Change-Id: I8d2eedcff25b92b42ecd2e1f361d45ecbddd26ba
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