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In this tutorial, we will solve the 8 puzzle problem using a variety of algorithms, from breadth-first search to depth-first search and from greedy best-first search to A* search. We will then implement these algorithms in C++ and C#, test out the results and finally implement the A* search algorithm in Unity as a game.

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In this tutorial, we will solve the 8 puzzle problem using a variety of algorithms, from breadth-first search to depth-first search and from greedy best-first search to A* search. We will then implement these algorithms in C++ and C#, test out the results and finally implement the A* search algorithm in Unity as a game.

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