A Godot Plugin that adds a Custom Graph Edit
- Slots on all four sides
- alligning the slots to child nodes or to the node itself
- breaking connections via a break line
- creating nodes directly in the Editor
- automatic node menu
- undo redo
- theme support
- line types
- direct lines
- bezier curves
add the ShyGraphEdit node or a Control node extending it to the scene
use the add button in the toolbar to add a Node
or add it manualy
add some Controls to the Node
they must extend ShyGraphNode
add slot types via the inspector while editing a ShyGraphEdit
it helps to reselect the ShyGraphEdit to update the type names in the inspector
assing the wanted connections
then add the slots to the nodes via the inspector from the ShyGraphNode