SirMangler
released this
General
- Full Code Refactor
- MP1 GameCube Support
- GameCube Controller Configure UI
- First time launch popup.
Metroid Prime 3
- Improved Motion Puzzles [Auto Completer bound to forwards and backwards]
- Lock Camera in all Motion Puzzles Option w/ Hotkey [in PrimeHack GFX] *
- Fixed Meta Ridley battle!
Cheats
- New cheats section in Hotkeys > PrimeHack
- Noclip cheat
- Invulnerability cheat [excluding Prime 3]
- Skip cutscene cheat
Fixes
- Better Boss Detection (Fixes MP3 boss battles)
- MP2 Visor Scrolling Fix
- Fixed Visor/Beam switching while locked on.
- Fixed default binds in Qt
- General UI fixes
- Savestates are a little more stable now.
- Lock Camera in Motion Puzzles will lock in every motion puzzle, which will make some puzzles such as welding and keypads impossible.
Assets
3
SirMangler
released this
changelog
Major
- Controller Support
- New PrimeHack GFX tab in Graphics.
- An option to enable Original Gamecube Gun Effects!
- FOV limit raised from 101 to 170!!
- Viewmodel (arm-cannon) positioning options and reduction of znear.
- Disable world culling option (fixes FOVs above 101, forced on when needed)
- Visor Scrolling
Minor
- You can now swap beams while locked on.
- Disable Bloom (Courtesy of TheHatedGravity and dreamsyntax) - Needs testing
- EFBToTexture no longer forced off in the game config.
- Asynchronous Ubershaders defaults on.
- Defence Drone boss fix (MP3).
- PrimeHack alerts users who enter PrimeHack tabs with PrimeHack Toggled off.
- AutoEFB moved to PrimeHack GFX.
- Update to defaults.
- Visor/Beam menus are now disabled and will no longer open.
- Updated to latest Beta release.
- General code refactoring.
Assets
3
SirMangler
released this
Some bug fixes and a minor change for version 0.3.3
- Fixed selecting Visor 1 in MP1
- Fixed the title to be the right version.
- PrimeHack no longer requires cheats to be enabled.
- PrimeHack no longer locks sensor bar position
- SpringBall defaults to
LALT
Assets
3
SirMangler
released this
changelog
- Added a dedicated spring ball hotkey
- Added a next beam & previous beam hotkey for scrolling
- Added Auto Toggle EFB to Texture for scanning (in Graphics > Hacks)
- Added free-look during grapple
- Added setting to disable PrimeHack
- Improved wiimote control defaults
Assets
3
SirMangler
released this
All features from the previous Ishiiruka-based, fork have been ported to the Qt-based master fork version 5.0-10945 (revision based from August & September progress report)! To simplify things, we will not update at the same frequency as the master fork.
Assets
3
SirMangler
released this
Ported latest Ishiiruka into the latest Dolphin QT!
This includes unreleased changes and fixes!
Assets
3
shiiion
released this
- Fixed AI bug for PAL prime 1
- Added support for PAL prime 2
Assets
3
shiiion
released this
- Prime 1 support on PAL (setup is the same as NTSC)