-
Notifications
You must be signed in to change notification settings - Fork 68
/
gdev_vsched_band.c
318 lines (274 loc) · 9.2 KB
/
gdev_vsched_band.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
/*
* Copyright (C) Shinpei Kato
*
* University of California, Santa Cruz
* Systems Research Lab.
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#define GDEV_VSCHED_BAND_SELECT_CHANCES 1
static int __gdev_is_alone(struct gdev_device *gdev)
{
struct gdev_device *phys = gdev->parent;
struct gdev_device *p;
int alone = 1;
if (!phys)
return alone;
gdev_lock(&phys->sched_com_lock);
gdev_list_for_each(p, &phys->sched_com_list, list_entry_com) {
if ((p != gdev) && p->users) {
alone = 0;
break;
}
}
gdev_unlock(&phys->sched_com_lock);
return alone;
}
static void __gdev_vsched_band_yield_chance(void)
{
struct gdev_time time_wait, time_now;
gdev_time_stamp(&time_now);
gdev_time_us(&time_wait, 500); /* 500 us */
gdev_time_add(&time_wait, &time_wait, &time_now);
while (gdev_time_lt(&time_now, &time_wait)) {
SCHED_YIELD();
gdev_time_stamp(&time_now);
}
}
static void gdev_vsched_band_schedule_compute(struct gdev_sched_entity *se)
{
struct gdev_device *gdev = se->gdev;
struct gdev_device *phys = gdev->parent;
if (!phys)
return;
resched:
/* yielding if necessary. */
if (gdev_time_lez(&gdev->credit_com) && (gdev->com_bw_used > gdev->com_bw)
&& !__gdev_is_alone(gdev)) {
gdev_lock(&phys->sched_com_lock);
if (phys->current_com == gdev) {
phys->current_com = NULL;
gdev_unlock(&phys->sched_com_lock);
__gdev_vsched_band_yield_chance();
gdev_lock(&phys->sched_com_lock);
if (phys->current_com == NULL)
phys->current_com = gdev;
gdev_unlock(&phys->sched_com_lock);
}
else
gdev_unlock(&phys->sched_com_lock);
}
gdev_lock(&phys->sched_com_lock);
if (phys->current_com && (phys->current_com != gdev)) {
/* insert the scheduling entity to its local priority-ordered list. */
gdev_lock_nested(&gdev->sched_com_lock);
__gdev_enqueue_compute(gdev, se);
gdev_unlock_nested(&gdev->sched_com_lock);
gdev_unlock(&phys->sched_com_lock);
//printk("Gdev#%d Ctx#%d Sleep\n", gdev->id, se->ctx->cid);
/* now the corresponding task will be suspended until some other tasks
will awaken it upon completions of their compute launches. */
gdev_sched_sleep();
goto resched;
}
else {
phys->current_com = (void *)gdev;
gdev_unlock(&phys->sched_com_lock);
//printk("Gdev#%d Ctx#%d Run\n", gdev->id, se->ctx->cid);
}
}
static struct gdev_device *gdev_vsched_band_select_next_compute(struct gdev_device *gdev)
{
struct gdev_device *phys = gdev->parent;
struct gdev_device *next;
int chances = GDEV_VSCHED_BAND_SELECT_CHANCES;
if (!phys)
return gdev;
//printk("Gdev#%d Complete\n", gdev->id);
retry:
gdev_lock(&phys->sched_com_lock);
/* if the credit is exhausted, reinsert the device. */
if (gdev_time_lez(&gdev->credit_com) && gdev->com_bw_used > gdev->com_bw) {
gdev_list_del(&gdev->list_entry_com);
gdev_list_add_tail(&gdev->list_entry_com, &phys->sched_com_list);
}
gdev_list_for_each(next, &phys->sched_com_list, list_entry_com) {
gdev_lock_nested(&next->sched_com_lock);
if (!gdev_list_empty(&next->sched_com_list)) {
gdev_unlock_nested(&next->sched_com_lock);
//printk("Gdev#%d Selected\n", next->id);
goto device_switched;
}
gdev_unlock_nested(&next->sched_com_lock);
}
//printk("Nothing Selected\n");
next = NULL;
device_switched:
phys->current_com = (void*)next; /* could be null */
if (next && (next != gdev) && (next->com_bw_used > next->com_bw)) {
phys->current_com = NULL;
gdev_unlock(&phys->sched_com_lock);
__gdev_vsched_band_yield_chance();
gdev_lock(&phys->sched_com_lock);
if (phys->current_com == NULL) {
phys->current_com = (void*)next;
chances--;
if (chances) {
gdev_unlock(&phys->sched_com_lock);
//printk("Try again\n");
goto retry;
}
else
gdev_unlock(&phys->sched_com_lock);
}
else
gdev_unlock(&phys->sched_com_lock);
}
else
gdev_unlock(&phys->sched_com_lock);
return next;
}
static void gdev_vsched_band_replenish_compute(struct gdev_device *gdev)
{
struct gdev_time credit, threshold;
gdev_time_us(&credit, gdev->period * gdev->com_bw / 100);
gdev_time_add(&gdev->credit_com, &gdev->credit_com, &credit);
/* when the credit exceeds the threshold, all credits taken away. */
gdev_time_us(&threshold, GDEV_CREDIT_INACTIVE_THRESHOLD);
if (gdev_time_gt(&gdev->credit_com, &threshold))
gdev_time_us(&gdev->credit_com, 0);
/* when the credit exceeds the threshold in negative, even it. */
threshold.neg = 1;
if (gdev_time_lt(&gdev->credit_com, &threshold))
gdev_time_us(&gdev->credit_com, 0);
}
static void gdev_vsched_band_schedule_memory(struct gdev_sched_entity *se)
{
struct gdev_device *gdev = se->gdev;
struct gdev_device *phys = gdev->parent;
if (!phys)
return;
resched:
if (gdev_time_lez(&gdev->credit_mem) && gdev->mem_bw_used > gdev->mem_bw
&& !__gdev_is_alone(gdev)) {
gdev_lock(&phys->sched_mem_lock);
if (phys->current_mem == gdev) {
phys->current_mem = NULL;
gdev_unlock(&phys->sched_mem_lock);
__gdev_vsched_band_yield_chance();
gdev_lock(&phys->sched_mem_lock);
if (phys->current_mem == NULL)
phys->current_mem = gdev;
gdev_unlock(&phys->sched_mem_lock);
}
else
gdev_unlock(&phys->sched_mem_lock);
}
gdev_lock(&phys->sched_mem_lock);
if (phys->current_mem && phys->current_mem != gdev) {
/* insert the scheduling entity to its local priority-ordered list. */
gdev_lock_nested(&gdev->sched_mem_lock);
__gdev_enqueue_memory(gdev, se);
gdev_unlock_nested(&gdev->sched_mem_lock);
gdev_unlock(&phys->sched_mem_lock);
/* now the corresponding task will be suspended until some other tasks
will awaken it upon completions of their memory transfers. */
gdev_sched_sleep();
goto resched;
}
else {
phys->current_mem = (void *)gdev;
gdev_unlock(&phys->sched_mem_lock);
}
}
static struct gdev_device *gdev_vsched_band_select_next_memory(struct gdev_device *gdev)
{
struct gdev_device *phys = gdev->parent;
struct gdev_device *next;
int chances = GDEV_VSCHED_BAND_SELECT_CHANCES;
if (!phys)
return gdev;
retry:
gdev_lock(&phys->sched_mem_lock);
/* if the credit is exhausted, reinsert the device. */
if (gdev_time_lez(&gdev->credit_mem) && gdev->mem_bw_used > gdev->mem_bw) {
gdev_list_del(&gdev->list_entry_mem);
gdev_list_add_tail(&gdev->list_entry_mem, &phys->sched_mem_list);
}
gdev_list_for_each(next, &phys->sched_mem_list, list_entry_mem) {
gdev_lock_nested(&next->sched_mem_lock);
if (!gdev_list_empty(&next->sched_mem_list)) {
gdev_unlock_nested(&next->sched_mem_lock);
goto device_switched;
}
gdev_unlock_nested(&next->sched_mem_lock);
}
next = NULL;
device_switched:
phys->current_mem = (void*)next; /* could be null */
if (next && next != gdev && next->mem_bw_used > next->mem_bw) {
phys->current_mem = NULL;
gdev_unlock(&phys->sched_mem_lock);
__gdev_vsched_band_yield_chance();
gdev_lock(&phys->sched_mem_lock);
if (phys->current_mem == NULL) {
phys->current_mem = (void*)next;
chances--;
if (chances) {
gdev_unlock(&phys->sched_mem_lock);
goto retry;
}
else
gdev_unlock(&phys->sched_mem_lock);
}
else
gdev_unlock(&phys->sched_mem_lock);
}
else
gdev_unlock(&phys->sched_mem_lock);
return next;
}
static void gdev_vsched_band_replenish_memory(struct gdev_device *gdev)
{
struct gdev_time credit, threshold;
gdev_time_us(&credit, gdev->period * gdev->mem_bw / 100);
gdev_time_add(&gdev->credit_mem, &gdev->credit_mem, &credit);
/* when the credit exceeds the threshold, all credits taken away. */
gdev_time_us(&threshold, GDEV_CREDIT_INACTIVE_THRESHOLD);
if (gdev_time_gt(&gdev->credit_mem, &threshold))
gdev_time_us(&gdev->credit_mem, 0);
/* when the credit exceeds the threshold in negative, even it. */
threshold.neg = 1;
if (gdev_time_lt(&gdev->credit_mem, &threshold))
gdev_time_us(&gdev->credit_mem, 0);
}
/**
* Bandwidth-aware non-preemptive device (Band) scheduler implementation
*/
struct gdev_vsched_policy gdev_vsched_band = {
.schedule_compute = gdev_vsched_band_schedule_compute,
.select_next_compute = gdev_vsched_band_select_next_compute,
.replenish_compute = gdev_vsched_band_replenish_compute,
.schedule_memory = gdev_vsched_band_schedule_memory,
.select_next_memory = gdev_vsched_band_select_next_memory,
.replenish_memory = gdev_vsched_band_replenish_memory,
};