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Certain elevator call panels do not animate #230

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Vortikai opened this issue Feb 11, 2023 · 4 comments
Open

Certain elevator call panels do not animate #230

Vortikai opened this issue Feb 11, 2023 · 4 comments
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LEC bug This is a bug in the original games

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@Vortikai
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Vortikai commented Feb 11, 2023

I am like 40% sure this is an LEC bug. It seems very familiar but unsure.

An example of this is the lower elevator in the first chamber between the two bays. The elevator call button remains green when calling it.

@shinyquagsire23 shinyquagsire23 added the bug Something isn't working label Feb 12, 2023
@shinyquagsire23
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You might have to clarify which level that's on so I can take a look at it, but it wouldn't surprise me if there was a few straggling COG bugs

@Vortikai
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This one right here, sorry. There are probably others. All of them I remember being in MOTS. I plan on doing a full run later on in a few months and will probably find more then, or this could be the only one. I don't recall really.

20230212144844_1

@Vortikai
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Tested without OpenJKDF2 and it fails there as well, so LEC bug.

zabdadaga.mp4

@nikumubeki
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nikumubeki commented Feb 14, 2023

Just checked this one, this particular issue is just LEC sloppiness: the surface for the switch is actually set to the bit of wall right next to the switch instead of the switch itself (the blank space represents the selected surface):

001

002

Can be fixed by modifying the JKL file, if need be

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Labels
LEC bug This is a bug in the original games
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