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-- import ""

Package redis implements basic connections and pooling to redis servers.

This package operates with streams of data (io.Reader). As necessry the package will cache data locally before read by clients, for example when reading successive elements of an array before consuming each element's contents.


type Cmd

type Cmd struct {

Cmd is a command that is currently being written to a connection.

func (Cmd) Close

func (c Cmd) Close() error

Close closes the command with a CRLF.

func (Cmd) WriteArgument

func (c Cmd) WriteArgument(r io.Reader) (int, error)

WriteArgument is a shortcut method to write a reader to a command. If at all possible, WriteArgumentLength should be used instead.

func (Cmd) WriteArgumentLength

func (c Cmd) WriteArgumentLength(r io.Reader, l int64) (written int, err error)

WriteArgumentLength copies a reader as an argument to a command. It expects the reader to be of the given length.

func (Cmd) WriteArgumentString

func (c Cmd) WriteArgumentString(arg string) (int, error)

WriteArgumentString writes a static string to the connection as a command argument.

type Conn

type Conn struct {

Conn represents an open connection to a redis server.

func Dial

func Dial(network, address string) (*Conn, error)

Dial connects to the redis server.

func DialTimeout

func DialTimeout(network, address string, timeout time.Duration) (*Conn, error)

DialTimeout acts like Dial but takes a timeout. The timeout includes name resolution, if required.

func (*Conn) Close

func (c *Conn) Close() error

Close either releases the connection back into the pool from whence it came, or, it actually destroys the connection.

func (*Conn) Command

func (c *Conn) Command(command string, args int) (*Cmd, error)

Command initializes a command with the given number of arguments. The connection only allows one open command at a time and will block callers to prevent jumbled queues.

func (*Conn) Destroy

func (c *Conn) Destroy() error

Destroy always destroys the connection.

func (*Conn) RawCmd

func (c *Conn) RawCmd(command string, args ...string) error

RawCmd sends a raw command to the redis server

func (*Conn) Resp

func (c *Conn) Resp() *resp.RESP

Resp reads a RESP from the connection

func (*Conn) Subscribe

func (c *Conn) Subscribe(channel string, messages chan<- *resp.RESP) error

Subscribe listens on c for published messages on the a channel. This method will either return an error right away or block while sending received messages on the messges channel until it receives a signal on the done channel. This connection should not be reused for another purpose.

func (*Conn) Unsubscribe

func (c *Conn) Unsubscribe(channel string, ch chan<- *resp.RESP)

Unsubscribe unregisters a channel from receiving messages on a redis channel. After unsubscribe returns, it is guaranteed that ch will receive no more messages.

type Pool

type Pool struct {
	Network, Server string

	// Password indicates that new connections should initially authenticate
	// with the given password. Password is ignored if empty.
	Password string

	// MaxIdle indicates how many idle connections should be kept. Zero indicates
	// all idle connections should be preserved.
	MaxIdle     int
	ConnTimeout time.Duration

Pool maintains a collection of idle Redis connections.

func NewPool

func NewPool() *Pool

NewPool intializes a connection pool with default settings.

func (*Pool) Conn

func (p *Pool) Conn() (*Conn, error)

Conn attempts to get or create a connection, depending on if there are any idle connections.

func (*Pool) Subscribe

func (p *Pool) Subscribe(channel string, ch chan<- *resp.RESP) error

Subscribe registers a channel of RESP values to a redis pubsub channel.

func (*Pool) Unsubscribe

func (p *Pool) Unsubscribe(channel string, ch chan<- *resp.RESP) error

Unsubscribe unregisters a channel of RESP values from a redis pubsub channel. If and after Unsubscribe returns with no error, it is guaranteed that ch will receive no more messages.


-- import ""

Package resp implements the REdis Serialization Protocol with the particular aim to communicate with Redis. See for more information.


var (
	ErrInvalidResponse = errors.New("invalid response")
	ErrInvalidType     = errors.New("wrong redis type requested")

RESP errors

type Array

type Array struct {

Array contains a sequence of RESP items.

func (*Array) Len

func (r *Array) Len() int

Len returns the total number of items in the Array.

func (*Array) Next

func (r *Array) Next() *RESP

Next returns the next RESP item in the Array.

func (*Array) String

func (r *Array) String() string

String returns a string representation of r. It consumes all of r's elements.

type RESP

type RESP struct {

RESP reads successive values in REdis Serialization Protocol. Values may be read by the method for their correct type. While type can be checked as many times as the caller wishes, each value may only be read once.

func New

func New(r io.Reader) *RESP

New creates a new RESP value from the given reader.

func (*RESP) Array

func (r *RESP) Array() (*Array, error)

Array returns a channel on which callers can receive successive elements of the RESP array.

func (*RESP) BulkString

func (r *RESP) BulkString() (io.Reader, error)

BulkString returns the value of a RESP as a reader.

func (*RESP) Error

func (r *RESP) Error() error

Error returns the value of a RESP as an error

func (*RESP) Int

func (r *RESP) Int() (int64, error)

Int returns the value of a RESP as an integer.

func (*RESP) SimpleString

func (r *RESP) SimpleString() (string, error)

SimpleString returns the value of a RESP as a simple string

func (*RESP) String

func (r *RESP) String() string

String returns a string representation of r. It consumes the content.

func (*RESP) Type

func (r *RESP) Type() RedisType

Type determines the redis type of a RESP.

type RedisType

type RedisType int

RedisType represents one of the five types RESP values may take or it is unknown or invalid.

const (
	UnknownType RedisType = iota

RESP types

func (RedisType) String

func (r RedisType) String() string

String returns a string representation of r.


Redis client library in pure Go, with streaming, pub-sub, pipelining, and pooling.







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