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ats_non_us_local.js
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ats_non_us_local.js
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var express = require('express');
var fs = require('fs');
var request = require('request');
var cheerio = require('cheerio');
var http = require('http');
var app = express();
// Globals
var num_of_games = 200;
// Output globals
var output = [];
var output_line = 0;
// Step 1: filter all games which are on CA / AUS and not on USA
var countries_code = { canada : 'ca',
usa: 'us',
australia: 'au',
uk : 'uk'}
// israel: 'il',
// france: 'fr'};
var categories = ["topfreeapplications", "topfreeipadapplications", "toppaidapplications", "toppaidipadapplications"];
var categories_iterator = 0;
// var urls = { canada : 'http://www.appninjaz.com/appsense/index.php?chart=topfreeapplications&country=ca&genre=6014',
// usa: 'http://www.appninjaz.com/appsense/index.php?chart=topfreeapplications&country=us&genre=6014',
// australia: 'http://www.appninjaz.com/appsense/index.php?chart=topfreeapplications&country=au&genre=6014'}
// // israel: 'http://www.appninjaz.com/appsense/index.php?chart=topfreeapplications&country=il&genre=6014'};
var tables = {};
var ranks = {};
var ids_to_names = [];
var countries_completed = 0;
// Step 2: check if games are really not in USA (maybe has lower rank than 200)
var ids_to_check = {};
var ids_to_check_count = 0;
// Date consts.
const ParInDays = 10;
const ParTime = 1000 * 60 * 60 * 24 * ParInDays;
const Now = new Date();
function getURLforCountry (country, category) {
var str = 'http://www.appninjaz.com/appsense/index.php?chart=' + category +'&country=' + countries_code[country] + '&genre=6014';
return str;
}
function checkIfScriptIsDone() {
ids_to_check_count--;
if (!ids_to_check_count) {
// No more ids to check. move to next category.
categories_iterator++;
iterateNextCategory();
}
}
function getGameReleaseDateInCountry(country, id) {
var options = {
host: 'itunes.apple.com',
path: '/lookup?id=' + id + '&country=' + countries_code[country]
};
callback = function(response) {
var str = '';
//another chunk of data has been recieved, so append it to `str`
response.on('data', function (chunk) {
str += chunk;
});
//the whole response has been recieved, so we just print it out here
response.on('end', function () {
str = JSON.parse(str);
var rawDate = str["results"][0]["releaseDate"].split("T")[0].split("-");
var GameDateObject = new Date(rawDate);
// console.log("rawDate: " + rawDate + " calc: " + (Now - ParTime) + " < " + GameDateObject + " = " + ((Now - ParTime) < GameDateObject));
// Only report game if he's one week old maximum
if ((Now - ParTime) < GameDateObject) {
var date = ("0" + rawDate[2]).slice(-2) + "/" + ("0" + rawDate[1]).slice(-2) + "/" + rawDate[0];
var date_reversed = rawDate[0] + "/" + ("0" + rawDate[1]).slice(-2) + "/" + ("0" + rawDate[2]).slice(-2);
entry = date_reversed + " - In " + country + " but not in USA: [Rank #" + ranks[country][id] + "]: " + id + " - " + ids_to_names[id] + " - " + date + " - " + categories[categories_iterator] + "\n";
output.push(entry);
}
checkIfScriptIsDone();
});
}
http.request(options, callback).end();
}
function checkIfGameIsInUSA(country, id) {
var options = {
host: 'itunes.apple.com',
path: '/lookup?id=' + id + '&country=us'
};
callback = function(response) {
var str = '';
//another chunk of data has been recieved, so append it to `str`
response.on('data', function (chunk) {
str += chunk;
});
//the whole response has been recieved, so we just print it out here
response.on('end', function () {
str = JSON.parse(str);
if (str["resultCount"] == 0) {
// Game is not on USA
getGameReleaseDateInCountry(country, id);
} else {
checkIfScriptIsDone();
}
});
}
http.request(options, callback).end();
}
function compareAllToUSA() {
console.log("Comparing all countries to USA");
var usa = tables["usa"];
for (var country in tables) {
if (country == "usa") {
continue;
}
ids_to_check[country] = [];
for (var id in tables[country]) {
var game_id = (tables[country])[id];
if (usa.indexOf(game_id) == -1 ) {
ids_to_check[country].push(game_id);
ids_to_check_count++;
}
}
}
// Submit ids to check
for (var country in ids_to_check) {
console.log("Verifying " + ids_to_check[country].length + " ids in " + country + "...");
for (var id in ids_to_check[country]) {
checkIfGameIsInUSA(country, ids_to_check[country][id]);
}
}
}
function get_games_list ( country , category) {
console.log('Looking for ' + country);
var url = getURLforCountry(country, category);
if (!url) {
console.log("no url for " + country);
return;
}
console.log("Found " + country + " with url: " + url);
request(url, function(error, response, html){
if(!error){
var $ = cheerio.load(html);
// skip children 0 because it's titles row
tables[country] = [];
ranks[country] = [];
for (var i = 1; i<=num_of_games; i++) {
var id = $("#game_name_" + i)[0]["attribs"]["href"].split("=")[1].split("&")[0];
var name = $("#game_name_" + i).text();
ids_to_names[id] = name;
tables[country].push(id);
ranks[country][id] = i;
}
} else {
console.log(error);
}
// // To write to the system we will use the built in 'fs' library.
// // In this example we will pass 3 parameters to the writeFile function
// // Parameter 1 : output.json - this is what the created filename will be called
// // Parameter 2 : JSON.stringify(json, null, 4) - the data to write, here we do an extra step by calling JSON.stringify to make our JSON easier to read
// // Parameter 3 : callback function - a callback function to let us know the status of our function
filename = 'trends_' + country + '_' + categories[categories_iterator] + '.json';
fs.writeFile(filename, JSON.stringify(tables[country], null, 4), function(err){
console.log(country + ' -> File successfully written! - Check your project directory for the ' + filename + ' file');
});
countries_completed++;
console.log('Done loading list for ' + country + " (" + countries_completed + "/" + Object.keys(countries_code).length + ")");
if (countries_completed == Object.keys(countries_code).length) {
// for (var key in ids_to_names) {
// console.log(key + " - " + ids_to_names[key])
// }
compareAllToUSA();
}
});
}
function iterateNextCategory () {
if (categories_iterator < categories.length) {
currentCategory = categories[categories_iterator];
console.log("Checking " + currentCategory + " (" + (categories_iterator+1) + "/" + categories.length + ")");
countries_completed = 0;
for (var country in countries_code) {
get_games_list(country, currentCategory);
}
} else {
fs.writeFile('trends_output.json', output.sort().reverse(), function(err){
console.log('File successfully written! - Check your project directory for the trends_output.json file');
});
console.log("Done comparison.");
}
}
console.log('Running trends script...');
iterateNextCategory();
exports = module.exports = app;