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Save the Animals

This is our final project for an Intro to Game Programming course.

Please read the documentation first to get an idea of how to play the game.

The object of this project was to exercise the basic concepts taught in class, such as pixel collision, 3D object transformations, and artificial intelligence (mainly flocking).


This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA.

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Save the Animals - a platform game

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