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Android : Compatibility borken with OPENFL 1.2 #9
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Yep, the template now contains org.haxe.lime.GameActivity, renaming in it java files fixes it. |
Great! Thanks :)
ThinkSlow - ( who ? why ? what ? ) -> http://www.thinkslow.net |
thanks for the tip ! |
Yep, something has obviously changed in threading recently and this lib started crashing. I have fixed it locally, I will put it on my github now and let you know. |
@musanek cool ! |
https://github.com/musanek/HyperTouch/tree/haxe3 here you go, hoperfully it will work for you too :) I have seen newer extensions where the java/cpp glue is replaced by JNI directly but it works for me now so I did not bother to rewrite that. |
ok thx i 'll try ASAP |
works like a charm ! |
Hi, just tried to switch to openfl 1.2.2 and hypertouch does not work anymore.
Seems you cannot rely on GameActivity for handling events : symbol org.haxe.nme.GameActivity does not exist anymore.
I saw that you were "Waiting for the GLSurfaceView reinitialization" so maybe with openfl / lime it is doable?
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