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# Copyright (c) 2015 Shotgun Software Inc. | ||
# | ||
# CONFIDENTIAL AND PROPRIETARY | ||
# | ||
# This work is provided "AS IS" and subject to the Shotgun Pipeline Toolkit | ||
# Source Code License included in this distribution package. See LICENSE. | ||
# By accessing, using, copying or modifying this work you indicate your | ||
# agreement to the Shotgun Pipeline Toolkit Source Code License. All rights | ||
# not expressly granted therein are reserved by Shotgun Software Inc. | ||
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# ------------------------------------------------------------------------------ | ||
# This file defines all the different disk locations that this config uses. | ||
# | ||
# Root definitions are referenced from the toolkit configuration's templates.yml | ||
# file and folder creation schema. | ||
# | ||
# At setup time, each defined root is looked up against the local storages | ||
# defined in shotgun. For each root defined in this file, a local storage needs | ||
# to exist in Shotgun. The `shotgun_storage_id` key in each root definition | ||
# below should correspond to a local storage in Shotgun. This allows the roots | ||
# defined here to be called anything, making it possible to reuse the | ||
# configuration without changing references to the storage root, only the | ||
# associated SG storage id. If the `shotgun_storage_key` is not defined, then | ||
# the root name must match the name of the storage in SG (legacy fallback). | ||
# | ||
# NOTE: Local storages ids can only be retrieved via the API currently: | ||
# | ||
# # get all local storages defined in SG | ||
# shotgun.find("LocalStorage", [], ["code"]) | ||
# | ||
# One of the roots defined in this file should have a `default` key with a value | ||
# of `true` to identify the default storage root to use when none is specified | ||
# for a path template. If no roots are identified a `default`, then one root | ||
# must be named `primary` which will indicate the default root. | ||
# | ||
# During setup, the paths defined for each local storage are transferred across | ||
# to this file. | ||
# | ||
# Note: In toolkit core versions prior to 0.18.121, configurations using a | ||
# single root required this root to be named 'primary'. In later versions of | ||
# core, this requirement has been lifted and the root can be named anything. | ||
# ------------------------------------------------------------------------------ | ||
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primary: | ||
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description: A top-level root folder for production data. Project folders | ||
will be created beneath this location. | ||
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# these paths will be populated by the associated local storage in Shotgun | ||
# at setup time. | ||
mac_path: | ||
linux_path: | ||
windows_path: | ||
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# indicates that this is the default storage root | ||
default: true | ||
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# ------------------------------------------------------------------------------ | ||
# Below is an example of a second storage root. This root would require a local | ||
# storage defined in Shotgun with an id of 2. | ||
# | ||
# textures: | ||
# mac_path: /studio/textures | ||
# linux_path: /studio/textures | ||
# windows_path: | ||
# | ||
# description: "High performance storage for fast/frequent texture access" | ||
# shotgun_storage_id: 2 | ||
# | ||
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