Player can be of type of rock/paper/scissors. Players spawn on a 50 x 50 grid. Make 3 moves per turn. And try to kill as many as they can before getting killed. A kill happens when two players land on the same tile, regular RPS mechanics. Two players of same type can exist on the same tile.
- Player ID
- Position
- Energy
- Type
- ContractAddress
- Spawn
- Assigns a player ID and spawns the contract address.
- Move
- Submit 3 directions you want to move to.
- Tick
- Runs the game turn processing all submitted moves.
- Kills the players of different type on same tile.