Skip to content

v1.10.0

Compare
Choose a tag to compare
@shupershuff shupershuff released this 15 Oct 13:15
· 145 commits to main since this release
826de0c

'How do I know I can trust you hmm?'

Blizz still haven't fixed the authentication on the Asia servers so here's an update that allows you to choose between authenticating via the traditional method (parameters that pass through Username and Password) and via an authentication token (same method that launching through Battle.net uses).
See the Setup Accounts section in the Github readme for instructions.

I've also finally added a means of donation for those who want to say thanks. See www.buymeacoffee.com/shupershuff

  • Added Token based authentication capability. There are some setup steps and drawbacks to using this method but this can help when Blizzard Auth servers don't respond to authentication when launching via parameters. This also works for MFA enabled accounts.
  • Added notification capability so if I notice one of the auth servers going down I can advise users directly.
  • Added a new version of the SetText source code to enable renaming D2r windows based on processID. This prevents issues for people who load an account from Battle.net in addition to using the script.
  • Changed Current and Next TZ source to D2Emu.com for faster and more accurate results (no more OCR delays or inaccuracies).
  • Script now works if one game instance has been launched outside of this script via battlenet. This is for users who want to keep MFA enabled on one account and launch that account outside of the script.
  • Improved Game Window name by adjusting to show more useful information first (ID - Acct Label (region) - Diablo II: Resurrected).
  • Improved DClone checker by adding 1 second to DClone timeout as 2 seconds was a bit tight and caused errors.
  • Fixed unhandled DClone errors for timeouts.
  • Fixed DClone alarm from alarming twice when detecting changes from 6/6 to 1/6 on some sources.
  • Minor tidy ups.

Thankyou to the testers for feedback. If anyone notices any issues or improvements, please reach out via the Github issues.
Cheers.

LET US OUT!