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Sector Times Broken #1631
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Hello ! Can you specify the game ? About null it was a design choice, isnull allows to set a replacement value instead of having to test for 0 in case of non fed value |
i tested with replays of AMS 2 and i think it was ACC or Iracing. |
Sorry to reopen this but it's still broken. |
Hi,
I was trying to implement sector times overlay when I realized they are kinda broken.
Instead of being 0:00.000 they become null every lap which makes it hard to write the formulas.
(btw why can't null be always 0 so we can save all these extra isnull condittions?^^)
A bigger issue is "Last Sector Time" is only updating after sector 1.
It stays the same for the rest of the lap although the secor times change.
Here's a screenshot showing sector index = 3 but last sector time is still sector 1 time.
Thanks in advance
Have a good one
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