You can use this Lib to export the active Scene in a Unity Game/Software to an OBJ File.
I made this for FlowScape, but it should work with any other Unity software as well.
- Install BepInEx.
- Compile the Plugin in VisualStudio or with the dotnet CLI.
- Move the Plugin DLL to the BepInEx plugins folder.
- Profit.
The Export is limited to the OBJ & MTL standard. It may not work with some Unity components.
If you have a question or request regarding this repo, feel free to open an issue.