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You can use this Lib to export the active Scene in a Unity Game/Software to an OBJ File.

I made this for FlowScape, but it should work with any other Unity software as well.

Installation

  • Install BepInEx.
  • Compile the Plugin in VisualStudio or with the dotnet CLI.
  • Move the Plugin DLL to the BepInEx plugins folder.
  • Profit.

Limits

The Export is limited to the OBJ & MTL standard. It may not work with some Unity components.

Questions/Requests

If you have a question or request regarding this repo, feel free to open an issue.

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